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| 1 | +using System; |
| 2 | +using System.Collections.Generic; |
| 3 | +using System.Linq; |
| 4 | +using System.Text; |
| 5 | + |
| 6 | +namespace MLAPI.NetworkingManagerComponents.Cryptography |
| 7 | +{ |
| 8 | + public static class MessageDigest |
| 9 | + { |
| 10 | + public struct SHA1Result |
| 11 | + { |
| 12 | + public uint i0, i1, i2, i3, i4; |
| 13 | + public byte Get(int idx) => (byte)((idx < 4 ? i0 : idx < 8 ? i1 : idx < 12 ? i2 : idx < 16 ? i3 : i4) >> (8 * (idx % 4))); |
| 14 | + } |
| 15 | + public static SHA1Result SHA1_Opt(byte[] message) |
| 16 | + { |
| 17 | + SHA1Result result = new SHA1Result |
| 18 | + { |
| 19 | + // Initialize buffers |
| 20 | + i0 = 0x67452301, |
| 21 | + i1 = 0xEFCDAB89, |
| 22 | + i2 = 0x98BADCFE, |
| 23 | + i3 = 0x10325476, |
| 24 | + i4 = 0xC3D2E1F0 |
| 25 | + }; |
| 26 | + |
| 27 | + // Pad message |
| 28 | + long len = message.Length * 8; |
| 29 | + int |
| 30 | + ml = message.Length + 1, |
| 31 | + max = ml + ((960 - (ml * 8 % 512)) % 512) / 8 + 8; |
| 32 | + |
| 33 | + // Replaces the allocation of a lot of bytes |
| 34 | + byte GetMsg(int idx) |
| 35 | + { |
| 36 | + if (idx < message.Length) |
| 37 | + return message[idx]; |
| 38 | + else if (idx == message.Length) |
| 39 | + return 0x80; |
| 40 | + else if (max - idx <= 8) |
| 41 | + return (byte)((len >> ((max - 1 - idx) * 8)) & 255); |
| 42 | + return 0; |
| 43 | + } |
| 44 | + |
| 45 | + int chunks = max / 64; |
| 46 | + |
| 47 | + // Replaces the recurring allocation of 80 uints |
| 48 | + uint ComputeIndex(int block, int idx) |
| 49 | + { |
| 50 | + if (idx < 16) |
| 51 | + return (uint)((GetMsg(block * 64 + idx * 4) << 24) | (GetMsg(block * 64 + idx * 4 + 1) << 16) | (GetMsg(block * 64 + idx * 4 + 2) << 8) | (GetMsg(block * 64 + idx * 4 + 3) << 0)); |
| 52 | + else |
| 53 | + return Rot(ComputeIndex(block, idx - 3) ^ ComputeIndex(block, idx - 8) ^ ComputeIndex(block, idx - 14) ^ ComputeIndex(block, idx - 16), 1); |
| 54 | + } |
| 55 | + |
| 56 | + // Perform hashing for each 512-bit block |
| 57 | + for (int i = 0; i < chunks; ++i) |
| 58 | + { |
| 59 | + |
| 60 | + // Initialize chunk-hash |
| 61 | + uint |
| 62 | + a = result.i0, |
| 63 | + b = result.i1, |
| 64 | + c = result.i2, |
| 65 | + d = result.i3, |
| 66 | + e = result.i4; |
| 67 | + |
| 68 | + // Do hash rounds |
| 69 | + for (int t = 0; t < 80; ++t) |
| 70 | + { |
| 71 | + uint tmp = Rot(a, 5) + func(t, b, c, d) + e + K(t) + ComputeIndex(i, t); |
| 72 | + e = d; |
| 73 | + d = c; |
| 74 | + c = Rot(b, 30); |
| 75 | + b = a; |
| 76 | + a = tmp; |
| 77 | + } |
| 78 | + result.i0 += a; |
| 79 | + result.i1 += b; |
| 80 | + result.i2 += c; |
| 81 | + result.i3 += d; |
| 82 | + result.i4 += e; |
| 83 | + } |
| 84 | + result.i0 = Support.SwapEndian(result.i0); |
| 85 | + result.i1 = Support.SwapEndian(result.i1); |
| 86 | + result.i2 = Support.SwapEndian(result.i2); |
| 87 | + result.i3 = Support.SwapEndian(result.i3); |
| 88 | + result.i4 = Support.SwapEndian(result.i4); |
| 89 | + return result; |
| 90 | + } |
| 91 | + |
| 92 | + private static uint func(int t, uint b, uint c, uint d) => |
| 93 | + t < 20 ? (b & c) | ((~b) & d) : |
| 94 | + t < 40 ? b ^ c ^ d : |
| 95 | + t < 60 ? (b & c) | (b & d) | (c & d) : |
| 96 | + /*t<80*/ b ^ c ^ d; |
| 97 | + |
| 98 | + private static uint K(int t) => |
| 99 | + t < 20 ? 0x5A827999 : |
| 100 | + t < 40 ? 0x6ED9EBA1 : |
| 101 | + t < 60 ? 0x8F1BBCDC : |
| 102 | + /*t<80*/ 0xCA62C1D6; |
| 103 | + |
| 104 | + private static uint Rot(uint val, int by) => (val << by) | (val >> (32 - by)); |
| 105 | + } |
| 106 | +} |
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