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Update NetworkVariableBase.cs
Minor adjustment to XML API
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com.unity.netcode.gameobjects/Runtime/NetworkVariable/NetworkVariableBase.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -50,9 +50,9 @@ public abstract class NetworkVariableBase : IDisposable
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internal bool HasBeenInitialized { get; private set; }
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/// <summary>
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/// Gets the NetworkBehaviour instance associated with this network variable
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/// Gets the <see cref="NetworkBehaviour"/> instance associated with this network variable
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/// </summary>
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/// <returns>The NetworkBehaviour that owns this network variable</returns>
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/// <returns>The <see cref="NetworkBehaviour"/> that owns this network variable</returns>
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public NetworkBehaviour GetBehaviour()
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{
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return m_NetworkBehaviour;
@@ -254,7 +254,7 @@ internal void UpdateLastSentTime()
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}
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/// <summary>
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/// Marks the associated NetworkBehaviour as dirty, indicating it needs synchronization
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/// Marks the associated <see cref="NetworkBehaviour"/> as dirty, indicating it needs synchronization
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/// </summary>
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protected void MarkNetworkBehaviourDirty()
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{

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