Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -8,12 +8,12 @@ namespace Unity.Netcode
internal struct ClientConfig : INetworkSerializable
{
public SessionConfig SessionConfig;
public uint SessionVersion => SessionConfig.SessionVersion;
public int SessionVersion => (int)SessionConfig.SessionVersion;
public uint TickRate;
public bool EnableSceneManagement;

// Only gets deserialized but should never be used unless testing
public uint RemoteClientSessionVersion;
public int RemoteClientSessionVersion;

public void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
{
Expand Down
Loading