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@unity-renovate unity-renovate bot commented Feb 8, 2025

This PR contains the following updates:

Package Type Update Editor Change
com.unity.timeline dependencies patch ✅ Compatible 1.8.2 -> 1.8.8

✅ Editor bump: Not required for testproject/Packages/manifest.json

This is probably safe to merge for this project


Release Notes

com.unity.timeline (com.unity.timeline)

v1.8.8

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Fixed

  • Fixed bug where the first property, when it is a collection of objects, of a TrackAsset would not be properly displayed in the inspector.
  • TimelineAsset.EditorSettings.SetStandardFrameRate would incorrectly throw an ArgumentException if given a valid StandardFrameRates, this has been corrected.
  • Clip blends will now be computed when using the API to add clips to tracks - IN-66759
  • Improved performance when evaluating Timeline Playables with a large number of clip based Animation Tracks (TB-259)
  • Updated the Gameplay Sequence sample to show materials when using the Universal and HD Render Pipelines.

v1.8.7

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Added

  • Released ronl-workflow-custom-marker.md Added a new workflow to the Timeline Workflows documentation:
  • Released ronl-workflow-custom-marker.md The Create a custom Notes marker workflow demonstrates how to create a custom marker for adding notes to Timeline instances. This workflow also demonstrates how to change the default appearance of a custom marker with scripting and a Unity Style Sheet (USS).

Fixed

  • Fixed bug where using , and . (<>) to step frames in the Animation Window while the Timeline Window was linked would sometimes not work. IN-56667
  • When the Timeline and Animation windows are linked and the Timeline Window is active, moving the playhead in the Timeline Window will cause the animation window to repaint immediately.

v1.8.6

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Changed

  • In the Create Asset menu, the Signal and Timeline items have been moved to the Timeline submenu.

Fixed

  • Fixed issue where changing the name of a group track was not undoable (TB-218).
  • Fixed issue where a warning would be logged in the console for TrackAsset (TB-229).
  • Fixed performance regression when rebuilding the playable graph.
  • Fixed a MissingReferenceException when editing a Timeline that is an instance of a prefab and a bound Animator is destroyed (TB-222)
  • Removed warnings due to obsolete analytics API.

v1.8.5

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Added

  • Added two new workflows to the Timeline Workflows documentation:
  • The Use markers and signals for footsteps workflow demonstrates how to use Timeline markers, Signal assets, and Signal Receiver components to play audio sources for footsteps.
  • The Create a Sub-Timeline instance workflow demonstrates how to create a single cut-scene by nesting a Timeline instance within another Timeline instance.

Fixed

  • Fixed playback and recording when Timeline is linked with the Animation Window.

v1.8.4

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Fixed

  • Fixed issue where exceptions were thrown when different ControlTracks are referencing the same TimelineAsset (IN-21163).

v1.8.3

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Changed

  • Updated the Timeline package documentation to include previously undocumented features and new screen images.

Fixed

  • Enable Timeline Action menu entry for Delete when PlayableDirector component is disabled. (TB-177)
  • The Text Track sample has been updated to use the com.unity.ugui package.
  • Removed usage of deprecated API: UnityEditor.MemoryProfiler

v1.8.2

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Fixed

  • Fixed issue where previewing the Timeline would create prefab property modifications
  • Fixed issue where ClipEditor.OnClipChanged was not invoked when changing the object assigned to a ExposedReference<UnityEngine.Object>.

Configuration

📅 Schedule: Branch creation - "every weekend" (UTC), Automerge - At any time (no schedule defined).

🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.

Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 Ignore: Close this PR and you won't be reminded about this update again.


  • If you want to rebase/retry this PR, check this box

This PR has been generated by Unity Renovate Bot.

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unity-cla-assistant commented Feb 8, 2025

CLA assistant check
All committers have signed the CLA.

@unity-renovate unity-renovate bot force-pushed the renovate/develop-upm-prj-com.unity.timeline-1.x branch from 32b7b5e to 073bdd0 Compare February 10, 2025 18:21
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⚠️ Artifact update problem

Renovate failed to update an artifact related to this branch. You probably do not want to merge this PR as-is.

♻ Renovate will retry this branch, including artifacts, only when one of the following happens:

  • any of the package files in this branch needs updating, or
  • the branch becomes conflicted, or
  • you click the rebase/retry checkbox if found above, or
  • you rename this PR's title to start with "rebase!" to trigger it manually

The artifact failure details are included below:

File name: undefined
MSBuild version 17.7.6+77d58ec69 for .NET
  Determining projects to restore...
/opt/containerbase/tools/dotnet/sdk/7.0.410/Sdks/Microsoft.NET.Sdk/targets/Microsoft.NET.TargetFrameworkInference.targets(160,5): error NETSDK1045: The current .NET SDK does not support targeting .NET 8.0.  Either target .NET 7.0 or lower, or use a version of the .NET SDK that supports .NET 8.0. Download the .NET SDK from https://aka.ms/dotnet/download [/tmp/renovate/repos/github/Unity-Technologies/com.unity.netcode.gameobjects/Tools/CI/NGO.Cookbook.csproj]

@unity-renovate unity-renovate bot force-pushed the renovate/develop-upm-prj-com.unity.timeline-1.x branch from 073bdd0 to 05a9ffe Compare February 11, 2025 18:22
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Edited/Blocked Notification

Renovate will not automatically rebase this PR, because it does not recognize the last commit author and assumes somebody else may have edited the PR.

You can manually request rebase by checking the rebase/retry box above.

⚠️ Warning: custom changes will be lost.

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Autoclosing Skipped

This PR has been flagged for autoclosing. However, it is being skipped due to the branch being already modified. Please close/delete it manually or report a bug if you think this is in error.

@unity-renovate unity-renovate bot changed the title chore(deps): update upm project dependency com.unity.timeline to v1.8.8 (develop) chore(deps): update upm project dependency com.unity.timeline to v1.8.8 (develop) - abandoned Feb 19, 2025
@michalChrobot michalChrobot deleted the renovate/develop-upm-prj-com.unity.timeline-1.x branch February 19, 2025 08:37
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3 participants