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ci: [NGOv1.X] Corrections of CI setup issues #3326
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…t rid of utr install since it is preinstalled on the images
…ty-Technologies/com.unity.netcode.gameobjects into fixing-disabled-tests-round1
This reverts commit 3058772.
…ty-Technologies/com.unity.netcode.gameobjects into fixing-disabled-tests-round1
…g cannot use GPU lightmapper."
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Hey @EmandM @NoelStephensUnity, can I get your approval on this PR 😁? It's corresponding to #3329 so you can check/approve both and then I can proceed |
EmandM
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Mar 20, 2025
This was referenced Mar 31, 2025
michalChrobot
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…ld not be started because no valid OpenCL device could be found" error. (#3369) After switching from Intel macOS to Apple Silicon due to the common problem with bit-flipping on Intel macOS the WebGL build job started failing due to "Light baking could not be started because no valid OpenCL device could be found" error. We need to figure out if this can be fixed or how to proceed with it. * PR that switched macOS device --> [NGOv1.X](#3326), [NGOv2.X](#3329) The issue exists on both NGO branches (*develop* and *develop-2.0.0*) so the solution needs to be applied on both. For now I'm disabling this job and tracking it in MTT-11726
michalChrobot
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Mar 31, 2025
…ld not be started because no valid OpenCL device could be found" error. (#3370) Backport of #3369 After switching from Intel macOS to Apple Silicon due to the common problem with bit-flipping on Intel macOS the WebGL build job started failing due to "Light baking could not be started because no valid OpenCL device could be found" error. We need to figure out if this can be fixed or how to proceed with it. * PR that switched macOS device --> [NGOv1.X](#3326), [NGOv2.X](#3329) The issue exists on both NGO branches (*develop* and *develop-2.0.0*) so the solution needs to be applied on both. For now I'm disabling this job and tracking it in MTT-11726
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This PR focuses on fixing CI issues raised in #3303 and before. Specifically: