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4 changes: 2 additions & 2 deletions .yamato/console-standalone-test.yml
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ console_standalone_build_{{ project.name }}_{{ platform.name }}_{{ editor }}:
variables:
# PS4 related
SCE_ORBIS_SDK_DIR: 'C:\Users\bokken\SCE\ps4_sdk_12_00'
# PS5 related
# PS5 related --> THIS WAS DISABLED IN PROJECT.METAFILE. SEE MTT-12118
SCE_PROSPERO_SDK_DIR: 'C:\Program Files (x86)\SCE\Prospero SDKs\9.000'
SHADER_COMPILER_PATH: '${SCE_PROSPERO_SDK_DIR}\target\bins'
SCE_ROOT_DIR: 'C:\Program Files (x86)\SCE'
Expand Down Expand Up @@ -94,7 +94,7 @@ console_standalone_test_{{ project.name }}_{{ platform.name }}_{{ editor }}:
variables:
# PS4 related
SCE_ORBIS_SDK_DIR: 'C:\Users\bokken\SCE\ps4_sdk_12_00'
# PS5 related
# PS5 related --> THIS WAS DISABLED IN PROJECT.METAFILE. SEE MTT-12118
SCE_PROSPERO_SDK_DIR: 'C:\Program Files (x86)\SCE\Prospero SDKs\9.000'
SHADER_COMPILER_PATH: '${SCE_PROSPERO_SDK_DIR}\target\bins'
SCE_ROOT_DIR: 'C:\Program Files (x86)\SCE'
Expand Down
20 changes: 10 additions & 10 deletions .yamato/project.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -99,11 +99,11 @@ test_platforms:
image: package-ci/win10-ps4:v4
flavor: b1.large
standalone: PS4
- name: ps5
type: Unity::VM
image: package-ci/win10-ps5:v4
flavor: b1.large
standalone: PS5
# - name: ps5 --> SEE MTT-12118
# type: Unity::VM
# image: package-ci/win10-ps5:v4
# flavor: b1.large
# standalone: PS5
- name: switch
type: Unity::VM
image: package-ci/win10-switch:v4
Expand All @@ -125,11 +125,11 @@ test_platforms:
image: package-ci/win10-ps4:v4
flavor: b1.large
standalone: PS4
- name: ps5
type: Unity::console::ps5
image: package-ci/win10-ps5:v4
flavor: b1.large
standalone: PS5
#- name: ps5 --> SEE MTT-12118
# type: Unity::console::ps5
# image: package-ci/win10-ps5:v4
# flavor: b1.large
# standalone: PS5
- name: switch
type: Unity::console::switch
image: package-ci/win10-switch:v4
Expand Down