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13 changes: 13 additions & 0 deletions com.unity.netcode.gameobjects/CHANGELOG.md
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Expand Up @@ -10,6 +10,7 @@ Additional documentation and release notes are available at [Multiplayer Documen

### Added


### Fixed

- Fixed issue where `NetworkClient` could persist some settings if re-using the same `NetworkManager` instance. (#3491)
Expand All @@ -19,6 +20,18 @@ Additional documentation and release notes are available at [Multiplayer Documen

### Changed


## [2.4.1] - 2025-06-11

### Added

- Added: Full XML API documentation coverage primarily focused around the test helpers API.

### Changed

- Changed: Assembly names while keeping the same namespaces.
- Changed: Migrated multiplayer metrics tests to Multiplayer Tools repository and removed the multiplayer tools test project.

## [2.4.0] - 2025-06-02

### Added
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2 changes: 1 addition & 1 deletion com.unity.netcode.gameobjects/package.json
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Expand Up @@ -2,7 +2,7 @@
"name": "com.unity.netcode.gameobjects",
"displayName": "Netcode for GameObjects",
"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
"version": "2.4.0",
"version": "2.4.1",
"unity": "6000.0",
"dependencies": {
"com.unity.nuget.mono-cecil": "1.11.4",
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