Skip to content

Releases: Unity-Technologies/com.unity.netcode.gameobjects

v10.9.1

03 Jun 12:10
Compare
Choose a tag to compare

10.9.1 (2019-06-03)

Bug Fixes

  • spawning: Spawn buffer corrupted for new player object sent from handle approval. (#252) (b52ca1c)

v10.9.0

03 Jun 05:50
Compare
Choose a tag to compare

10.9.0 (2019-06-03)

Features

  • core: let user omit transforms from spawned object contents. (#250) (cd58b2f)

v10.8.3

30 May 22:23
89faf12
Compare
Choose a tag to compare

10.8.3 (2019-05-30)

Bug Fixes

  • core: further improve precision of time sync. (#249) (721e68f)
  • Fixed editor freezing when installing a transport while in compilation (f5aac69)

v10.8.2

30 May 18:28
Compare
Choose a tag to compare

10.8.2 (2019-05-30)

Bug Fixes

  • core: spawn objects under the correct parent. (#247) (82bd361)

v10.8.1

30 May 18:04
622c026
Compare
Choose a tag to compare

10.8.1 (2019-05-30)

Bug Fixes

  • Fixed subfolder extratction for transports (622c026)

v10.8.0

30 May 15:00
8670d47
Compare
Choose a tag to compare

10.8.0 (2019-05-30)

Features

  • Added support for subfoldered transport exports (c7f3f70)

v10.7.0

30 May 06:25
c3b0d12
Compare
Choose a tag to compare

10.7.0 (2019-05-30)

Features

  • Added start buttons to NetworkingManager inspector (c3b0d12)

v10.6.0

29 May 16:05
dc1441f
Compare
Choose a tag to compare

10.6.0 (2019-05-29)

Bug Fixes

  • Default NetworkedVar channel changed to the RPC channel (71e20ee)

Features

  • Added more info about transports in the editor (dc1441f)

v10.5.3

28 May 19:30
Compare
Choose a tag to compare

10.5.3 (2019-05-28)

Bug Fixes

  • core: Fix small bugs introduced by style fixes. (#245) (6889c12)

v10.5.2

28 May 18:08
3fe655b
Compare
Choose a tag to compare

10.5.2 (2019-05-28)

Bug Fixes

  • Fixed an issue where transports would be cleared when reinstalling MLAPI (3fe655b)