Releases: Unity-Technologies/com.unity.netcode.gameobjects
Releases · Unity-Technologies/com.unity.netcode.gameobjects
v10.9.1
10.9.1 (2019-06-03)
Bug Fixes
- spawning: Spawn buffer corrupted for new player object sent from handle approval. (#252) (b52ca1c)
v10.9.0
10.9.0 (2019-06-03)
Features
- core: let user omit transforms from spawned object contents. (#250) (cd58b2f)
v10.8.3
10.8.3 (2019-05-30)
Bug Fixes
- core: further improve precision of time sync. (#249) (721e68f)
- Fixed editor freezing when installing a transport while in compilation (f5aac69)
v10.8.2
10.8.2 (2019-05-30)
Bug Fixes
- core: spawn objects under the correct parent. (#247) (82bd361)
v10.8.1
10.8.1 (2019-05-30)
Bug Fixes
- Fixed subfolder extratction for transports (622c026)
v10.8.0
10.8.0 (2019-05-30)
Features
- Added support for subfoldered transport exports (c7f3f70)
v10.7.0
10.7.0 (2019-05-30)
Features
- Added start buttons to NetworkingManager inspector (c3b0d12)
v10.6.0
10.6.0 (2019-05-29)
Bug Fixes
- Default NetworkedVar channel changed to the RPC channel (71e20ee)
Features
- Added more info about transports in the editor (dc1441f)
v10.5.3
10.5.3 (2019-05-28)
Bug Fixes
- core: Fix small bugs introduced by style fixes. (#245) (6889c12)
v10.5.2
10.5.2 (2019-05-28)
Bug Fixes
- Fixed an issue where transports would be cleared when reinstalling MLAPI (3fe655b)