Releases: Unity-Technologies/com.unity.netcode.gameobjects
Releases · Unity-Technologies/com.unity.netcode.gameobjects
v10.0.0
10.0.0 (2019-05-23)
Features
- Added ruffles transport (340da41)
- Cleaned up unused MLAPI transport channel types (409c89f)
- Upgraded ENET and NUnit (c80edb2)
BREAKING CHANGES
- Removed previously unused ChannelTypes
v9.2.5
9.2.5 (2019-05-23)
Bug Fixes
- scene: Fixed not being able to switch scene to currently loaded scene (#229) (1b19a7b)
v9.2.4
9.2.4 (2019-05-23)
Bug Fixes
- core: improve accuracy of NetworkTime and smear changes on resync. (#228) (f59e691)
- NetworkStart not called for respawned objects. (#227) (d0b5719)
v9.2.3
9.2.3 (2019-05-22)
Bug Fixes
- Fixed null reference exception in OnValidate (7f0d80c)
v9.2.2
9.2.2 (2019-05-10)
Bug Fixes
- Safety check whether the SpawnManager is populated before trying to run updates. (#224) (c793f17)
v9.2.1
9.2.1 (2019-05-08)
Bug Fixes
- Object spawning during first scene change (#222) (6df2a91)
v9.2.0
9.2.0 (2019-04-26)
Features
- Added bulk visibility operations (092c9c2)
v9.1.0
9.1.0 (2019-04-22)
Features
- editor: Made drawing respect HideInInspector and private fields (34b5b39), closes #218
v9.0.2
9.0.2 (2019-04-18)
Bug Fixes
- NetworkId recycle settings not being included in base64 export (49292f3)
v9.0.1
9.0.1 (2019-04-17)
Bug Fixes
- Fixed RecycleNetworkIds inspector (c867868)