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Perception 0.9.0-preview.2

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@aryan-mann aryan-mann released this 03 Nov 22:19
· 28 commits to main since this release

[0.9.0-preview.2] - 2021-11-02

Upgrade Notes

The minimum required Unity Editor version has been upgraded to 2020.3.16f1.

Scenario JSON configurations that were generated using previous versions will need to be manually updated due to updates to serialization and deserialization of scenarios.

Known Issues

Added

Added new visualizer tool that can visualize capture information such as Bounding Boxes, Segmentation in a browser window.

Added support for multiple cameras capturing simultaneously (visualization not yet supported)

Users can now delay the current iteration for one frame from within randomizers by calling the DelayIteration function of the active scenario.

Users can now choose the base folder location to store their generated datasets.

Added new configuration options to the Scenario JSON configuration. These include a limits block on numerical Scalars and Samplers to denote a valid range, and a state block on the Randomizers for enabling/disabling them from the config.

Added the AssetSource class for loading assets from generic sources inside randomizers.

Added a projection field in the capture.sensor metadata. Values are either "perspective" or "orthographic".

Added usage analytics for the scenario configuration. Information collected is limited to default (i.e. included in the com.unity.perception package) labelers and randomizers along with their configuration. To disable usage analytics, please refer to the following page: docs.unity3d.com/Manual/EditorAnalytics.html

Changed

Upgraded capture package dependency to 0.0.10-preview.24. This fixes an issue where RGB images were blank on OSX when MSAA was enabled & post-processing was disabled.

Changed the JSON serialization key of Normal Sampler's standard deviation property from "standardDeviation" to "stddev".

Changed the JSON serialization of Randomizers in a scenario to an array of groups rather than a dictionary.

Deprecated

Removed

Fixed

Fixed an indexing issue with the IdLabelConfig editor. When a new label was added to an empty Id Label Config with Auto Assign IDs enabled, the starting id (0 or 1) was ignored and the new label would always have an id of 0.