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- Fixed introduction in Highlight.md. [skip ci]
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com.unity.toonshader/Documentation~/Highlight.md

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# Highlight Settings
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Highlighting specular light areas is an important element of animation production and toon shaders. The **Unity Toon Shader** provides a wide variety of expressions to control lit area independently of light color and intensity for impressive cel-shading.
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Highlighting specular light area is an important element of animation production and toon shaders. The **Unity Toon Shader** provides a wide variety of expressions with controllability to illuminate the area independently of light color and intensity for impressive cel-shading.
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<img src="images/InspectorHighlightSettings.png" width="573">
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<br/><br/>

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