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Task/fix doc20220906 (#242)
* Fixed doc issues. * Fixed: typo in CHANGELOG.md.
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com.unity.toonshader/CHANGELOG.md

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## [0.8.1-preview] - 2022-08-24
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### Updated:
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* Updated some docs.
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### Fixed:
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* TOC didn't include the link to Material Converter page.
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* A image in index.md wasn't displayed in doc web site.
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### Updated:
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* All the render pipeline shaders are integrated.
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* Added material converter to above which is capable of Unity-Chan Toon Shader V2, Universal Toon and UTS3 older than 0.7.x.
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* The package is conpatible with 2020.3, 2021.3, 2022.1 and 2022.2. 2019.4 is no longer supported.
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* The package is compatible with 2020.3, 2021.3, 2022.1 and 2022.2. 2019.4 is no longer supported.
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## [0.7.5-preview] - 2022-06-27
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## [0.7.4-preview] - 2022-06-25
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### Fixed:
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* HDRP:Metaverse light was not working properly.
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### Updated:
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* Added `Getting Started` to the documentation.
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* Added more description to Outline doc.
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* Added Tips to Culling Mode popup menu in the inspector window.
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* Added Tips to GUI Toggles in the inspector window.
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* Added Tips to Range Properties in the inspector window.
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### Removed:
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* Removed `● Additional Settings` in the Inspector window.
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* Removed Simple UI.
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* Removed unnecessary labels in the inspector such as `System Shadows:`
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* `RTHS(Realtime Hard Shadow` is deprecated now as it will not be Unity official package.
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* RTHS is not shown unless `Show deprecated features in the inspector` is checked in the `Project Settings Window`.
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### Fixed:
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* Undo/Redo was not working on some items in the inspector window.
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* Fixed Indent in NoramMap Settings in the inspector window.
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* Updated README.md
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* Added LICENSE.md under the project folder.
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* Shader version properties in all the render pipeline shaders.
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### Fixed:
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* Some unnecessary classes were public.
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* URP: a depth output issue later then 10.0.x. (Thanks to riina)
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* Tentatively deleted Japanese documentation before making the package ready for Unity standard translation system.
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* HDRP: made UTS compatible with HDRP AOV. Capable of outputting Albedo, Normal and so on using AOV Image Sequence Recorder newer than 3.0.
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* More effective and strict internal tests.
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### Fixed:
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* HDRP:reduced shader variants by disabling some debug pragmas.
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* URP:UTS materials don't receive shadows when using newer than Unity 2021.1.
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## [0.4.1-preview] - 2021-10-20
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### Added
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* HDRP:Something similar to HDRP exposure compensation.
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### Fixed:
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* typo in documents.
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* missing mono behaviors in sample scenes.
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### Added
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* HDRP: Compatibility with Box Light, a spot light variation, as main lights.
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* HDRP: BoxLightAdjustment mono-behavior
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### Fixed:
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* URP: Unstable SRP Compatibility. Thanks to tangx246.
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* URP: Outline pass is not compatible with VR when Single Pass Instanced rendering is chosen. Thanks to tangx246 again.
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* URP: Some warnings.
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### Updated:
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* Documentation~/en/FeatureModel_en.md. Thanks to riina.
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* Platforms in documentation.
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## [0.3.2-preview] - 2021-09-28
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### Added
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* doc: HDRP: description for ray-trace shadow.
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### Fixed
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* HDRP: fix Gaps between self-shadow and ray-trace shadow.
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com.unity.toonshader/Documentation~/whats-new-0.8.x.md

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## Three render pipeline integrated shader.
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* From 0.8.0-preview on, The Unity Toon Shader handle all the render pipelines such as Built-in, URP, and HDRP, with two shaders, **Toon** and **Toon(Tessellation)**. The Unity Toon Shader doesn't include shaders solely for single render pipeline.any more.
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* From 0.8.0-preview on, The **Unity Toon Shader** handles all the render pipelines such as Built-in, URP, and HDRP, with two shaders, **Toon** and **Toon(Tessellation)**. The Unity Toon Shader doesn't include shaders solely for single render pipeline.any more.
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0.8.x-preview is compatible with 2020.3, 2021.3, 2022.1 and 2022.2. This version doesn't support 2019.4 anymore as it utilizes Shader Package Requirement feature.
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* All the materials created with older than 0.7.x-preview must be converted. Please refer to What's new in 0.8.x.
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* The converter is capable of converting from Unity-chan Toon Shader 2.0.7 and Universal Toon Shader materials.
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* All the materials created with older than 0.7.x-preview must be converted.
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* The converter is capable of converting from **Unity-chan Toon Shader 2.0.7** and **Universal Toon Shader** materials.
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Please, refer to [Unity Toon Shader Material Converter](MaterialConverter.md) for detail.
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