|
6 | 6 | ## [0.8.1-preview] - 2022-08-24 |
7 | 7 | ### Updated: |
8 | 8 | * Updated some docs. |
| 9 | + |
9 | 10 | ### Fixed: |
10 | 11 | * TOC didn't include the link to Material Converter page. |
11 | 12 | * A image in index.md wasn't displayed in doc web site. |
|
14 | 15 | ### Updated: |
15 | 16 | * All the render pipeline shaders are integrated. |
16 | 17 | * Added material converter to above which is capable of Unity-Chan Toon Shader V2, Universal Toon and UTS3 older than 0.7.x. |
17 | | -* The package is conpatible with 2020.3, 2021.3, 2022.1 and 2022.2. 2019.4 is no longer supported. |
| 18 | +* The package is compatible with 2020.3, 2021.3, 2022.1 and 2022.2. 2019.4 is no longer supported. |
18 | 19 |
|
19 | 20 |
|
20 | 21 | ## [0.7.5-preview] - 2022-06-27 |
|
23 | 24 | ## [0.7.4-preview] - 2022-06-25 |
24 | 25 | ### Fixed: |
25 | 26 | * HDRP:Metaverse light was not working properly. |
| 27 | + |
26 | 28 | ### Updated: |
27 | 29 | * Added `Getting Started` to the documentation. |
28 | 30 | * Added more description to Outline doc. |
|
125 | 127 | * Added Tips to Culling Mode popup menu in the inspector window. |
126 | 128 | * Added Tips to GUI Toggles in the inspector window. |
127 | 129 | * Added Tips to Range Properties in the inspector window. |
| 130 | + |
128 | 131 | ### Removed: |
129 | 132 | * Removed `● Additional Settings` in the Inspector window. |
130 | 133 | * Removed Simple UI. |
|
135 | 138 | * Removed unnecessary labels in the inspector such as `System Shadows:` |
136 | 139 | * `RTHS(Realtime Hard Shadow` is deprecated now as it will not be Unity official package. |
137 | 140 | * RTHS is not shown unless `Show deprecated features in the inspector` is checked in the `Project Settings Window`. |
| 141 | + |
138 | 142 | ### Fixed: |
139 | 143 | * Undo/Redo was not working on some items in the inspector window. |
140 | 144 | * Fixed Indent in NoramMap Settings in the inspector window. |
|
158 | 162 | * Updated README.md |
159 | 163 | * Added LICENSE.md under the project folder. |
160 | 164 | * Shader version properties in all the render pipeline shaders. |
| 165 | + |
161 | 166 | ### Fixed: |
162 | 167 | * Some unnecessary classes were public. |
163 | 168 | * URP: a depth output issue later then 10.0.x. (Thanks to riina) |
|
171 | 176 | * Tentatively deleted Japanese documentation before making the package ready for Unity standard translation system. |
172 | 177 | * HDRP: made UTS compatible with HDRP AOV. Capable of outputting Albedo, Normal and so on using AOV Image Sequence Recorder newer than 3.0. |
173 | 178 | * More effective and strict internal tests. |
| 179 | + |
174 | 180 | ### Fixed: |
175 | 181 | * HDRP:reduced shader variants by disabling some debug pragmas. |
176 | 182 | * URP:UTS materials don't receive shadows when using newer than Unity 2021.1. |
|
184 | 190 | ## [0.4.1-preview] - 2021-10-20 |
185 | 191 | ### Added |
186 | 192 | * HDRP:Something similar to HDRP exposure compensation. |
| 193 | + |
187 | 194 | ### Fixed: |
188 | 195 | * typo in documents. |
189 | 196 | * missing mono behaviors in sample scenes. |
|
194 | 201 | ### Added |
195 | 202 | * HDRP: Compatibility with Box Light, a spot light variation, as main lights. |
196 | 203 | * HDRP: BoxLightAdjustment mono-behavior |
| 204 | + |
197 | 205 | ### Fixed: |
198 | 206 | * URP: Unstable SRP Compatibility. Thanks to tangx246. |
199 | 207 | * URP: Outline pass is not compatible with VR when Single Pass Instanced rendering is chosen. Thanks to tangx246 again. |
200 | 208 | * URP: Some warnings. |
| 209 | + |
201 | 210 | ### Updated: |
202 | 211 | * Documentation~/en/FeatureModel_en.md. Thanks to riina. |
203 | 212 | * Platforms in documentation. |
204 | 213 |
|
205 | 214 | ## [0.3.2-preview] - 2021-09-28 |
206 | 215 | ### Added |
207 | 216 | * doc: HDRP: description for ray-trace shadow. |
| 217 | + |
208 | 218 | ### Fixed |
209 | 219 | * HDRP: fix Gaps between self-shadow and ray-trace shadow. |
210 | 220 |
|
|
0 commit comments