Releases: ZeusLN/ldk-node
Releases · ZeusLN/ldk-node
v0.8.0-zeus-coin-control
Coin control + fund-max for channel opens and on-chain sends
v0.7.0-zeus-sweep-remote-closed
Add sweep_remote_closed_outputs for counterparty force-close recovery (with scan logging)
v0.7.0-zeus-close-fee-fix
- Lower ChannelCloseMinimum fee floor to prevent cooperative close failures
- Always broadcast commitment tx on ChannelClose events (don't skip for trusted peers)
v0.7.0-zeus-dual-store
DualStore: local-first reads, non-blocking VSS writes, background bulk sync, eprintln logging
v0.7.0-zeus-graph-reset-fix
- fix: use u32::MAX for network graph reset to avoid LDK early return
- Swift bindings for listClosedChannels and ClosedChannelDetails
v0.7.0-zeus-lsps7-rgs-troubleshoot-logobserver
Changes
- Add
LogFileObserverutility for real-time log file streaming (Android + iOS) - Regenerate Swift bindings to include
resetNetworkGraphandupdateRgsSnapshot - Fix
__MACOSXresource fork artifacts in xcframework zip
v0.7.0-zeus-closed-channels
Changes
- feat: add native persistent closed channel store (
list_closed_channels()API) - feat: propagate LDK error details in ChannelCreationFailed (surfaces rejection reasons to UI)
- Improved LSPS message handler error logging
v0.7.0-zeus-lsps7-rgs-troubleshoot
Adds update_rgs_snapshot() and reset_network_graph() for troubleshooting UI
v0.7.0-zeus-lsps7-rgs-timeout
Increase RGS sync timeout from 5s to 30s to accommodate mobile network conditions
v0.7.0-zeus-lsps7-rgs-fix
Force full RGS sync when network graph is sparse (< 1000 channels) to prevent stale timestamp from causing delta-only fetches