GH-45559: [C#] Increasing performance by avoiding array allocation everytime method gets used#45609
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alexdegroot wants to merge 1 commit intoapache:mainfrom
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GH-45559: [C#] Increasing performance by avoiding array allocation everytime method gets used#45609alexdegroot wants to merge 1 commit intoapache:mainfrom
alexdegroot wants to merge 1 commit intoapache:mainfrom
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CurtHagenlocher
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Have you benchmarked to confirm whether this change makes any performance difference? It's my understanding -- backed up by an experiment with SharpLab -- that the C# compiler translates the idiom static ReadOnlySpan<byte> Property => new byte[] { ... }; into a reference directly into static data. (The C# compiler PR in question is dotnet/roslyn#24621.)
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Rationale for this change
Improve the performance of the GetBit operations by avoiding array allocation everytime method get used.
What changes are included in this PR?
Small changes to the class where the PopcountTable and BitMask both become static readonly byte-arrays.
Are these changes tested?
Yes, all changes pass
Are there any user-facing changes?
No breaking changes.