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@gpeairs gpeairs commented Jun 6, 2025

Previously calling geometry(cc::CompositeComponent) (e.g. in render! or autofill!) would build! the schematic of cc, replacing its components with CoordinateSystems. There's no reason for this to happen, and it prevents certain operations from working as expected after rendering the schematic (even though rendering shouldn't modify the schematic itself). An example is the use of a custom halo for a subcomponent—this was previously impossible without also defining a custom halo for the composite component that skipped the build! step, and even then the custom subcomponent halo could not be used after rendering. To demonstrate we add a custom halo for the star transmon island.

@gpeairs gpeairs force-pushed the gp/no-build-composite branch from e849d61 to 005ab48 Compare June 6, 2025 19:47
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codecov bot commented Jun 6, 2025

Codecov Report

All modified and coverable lines are covered by tests ✅

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@gpeairs gpeairs merged commit 5e998f2 into main Jun 6, 2025
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@gpeairs gpeairs deleted the gp/no-build-composite branch June 6, 2025 20:20
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