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@alice-i-cecile alice-i-cecile added this to the 0.17 milestone Aug 11, 2025
@alice-i-cecile alice-i-cecile added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen labels Aug 11, 2025
@alice-i-cecile alice-i-cecile added O-WebGPU Specific to the WebGPU render API O-Web Specific to web (WASM) builds S-Needs-Review Needs reviewer attention (from anyone!) to move forward D-Trivial Nice and easy! A great choice to get started with Bevy labels Aug 11, 2025
@supdrewin supdrewin force-pushed the fix/smaa_webgpu branch 3 times, most recently from e41e03c to 6c35ae4 Compare August 11, 2025 08:46
@alice-i-cecile alice-i-cecile added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it and removed S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Aug 12, 2025
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Aug 12, 2025
Merged via the queue into bevyengine:main with commit f5363c6 Aug 12, 2025
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Labels
A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy O-Web Specific to web (WASM) builds O-WebGPU Specific to the WebGPU render API S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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SMAA broken in wasm with webgpu feature enabled
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