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Image load_with_settings with TextureViewDimension #20799
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3f2297a
Image reinterpretation methods no longer panic
KirmesBude 873e901
Allow specifying TextureViewDimension when loading an image
KirmesBude 8b94790
Make ImageTextureViewDimension optional in ImageLoaderSettings
KirmesBude 388ea4a
Fix CompressedImageSaver
KirmesBude bfad8de
Move skybox load settings into asset array
KirmesBude ab34939
Change how CubeArray is handled
KirmesBude b00a139
Fix typo
KirmesBude 2cd7c71
Merge remote-tracking branch 'origin/feature/2d-texture-no-panic' int…
KirmesBude d533ba8
Fix CI
KirmesBude dfd874d
Remove default from ImageTextureViewDimension
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,11 @@ | ||
use crate::image::{Image, ImageFormat, ImageType, TextureError}; | ||
use crate::{ | ||
image::{Image, ImageFormat, ImageType, TextureError}, | ||
ImageTextureViewDimension, TextureReinterpretationError, | ||
}; | ||
use bevy_asset::{io::Reader, AssetLoader, LoadContext, RenderAssetUsages}; | ||
use bevy_utils::default; | ||
use thiserror::Error; | ||
use wgpu_types::TextureViewDescriptor; | ||
|
||
use super::{CompressedImageFormats, ImageSampler}; | ||
use serde::{Deserialize, Serialize}; | ||
|
@@ -111,6 +116,9 @@ pub struct ImageLoaderSettings { | |
/// Where the asset will be used - see the docs on | ||
/// [`RenderAssetUsages`] for details. | ||
pub asset_usage: RenderAssetUsages, | ||
/// Dimension of this image's texture view. | ||
/// None, lets the loader decide what the dimensions are from the image (if supported). | ||
pub view_dimension: Option<ImageTextureViewDimension>, | ||
} | ||
|
||
impl Default for ImageLoaderSettings { | ||
|
@@ -120,6 +128,7 @@ impl Default for ImageLoaderSettings { | |
is_srgb: true, | ||
sampler: ImageSampler::Default, | ||
asset_usage: RenderAssetUsages::default(), | ||
view_dimension: None, | ||
} | ||
} | ||
} | ||
|
@@ -134,6 +143,9 @@ pub enum ImageLoaderError { | |
/// An error occurred while trying to decode the image bytes. | ||
#[error("Could not load texture file: {0}")] | ||
FileTexture(#[from] FileTextureError), | ||
/// An error occurred while trying to reinterpret the image (e.g. loading as a stacked 2d array). | ||
#[error("Could not reinterpret image: {0}")] | ||
ReinterpretationError(#[from] TextureReinterpretationError), | ||
} | ||
|
||
impl AssetLoader for ImageLoader { | ||
|
@@ -168,7 +180,7 @@ impl AssetLoader for ImageLoader { | |
)?) | ||
} | ||
}; | ||
Ok(Image::from_buffer( | ||
let mut image = Image::from_buffer( | ||
&bytes, | ||
image_type, | ||
self.supported_compressed_formats, | ||
|
@@ -179,7 +191,31 @@ impl AssetLoader for ImageLoader { | |
.map_err(|err| FileTextureError { | ||
error: err, | ||
path: format!("{}", load_context.path().display()), | ||
})?) | ||
})?; | ||
|
||
if let Some(view_dimension) = &settings.view_dimension { | ||
match view_dimension { | ||
ImageTextureViewDimension::D2Array(layers) => { | ||
image.reinterpret_stacked_2d_as_array(*layers)?; | ||
} | ||
ImageTextureViewDimension::Cube => { | ||
image.reinterpret_stacked_2d_as_array(image.height() / image.width())?; | ||
} | ||
ImageTextureViewDimension::CubeArray(layers) => { | ||
image.reinterpret_stacked_2d_as_array( | ||
image.height() / image.width() * *layers, | ||
)?; | ||
} | ||
Comment on lines
+201
to
+207
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I have no idea about Cube or CubeArray textures. Not sure if this was something specific to the skybox example or if Cube will always be height/width. |
||
_ => {} | ||
} | ||
|
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image.texture_view_descriptor = Some(TextureViewDescriptor { | ||
dimension: Some(view_dimension.clone().into()), | ||
..default() | ||
}); | ||
} | ||
|
||
Ok(image) | ||
} | ||
|
||
fn extensions(&self) -> &[&str] { | ||
|
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This way we get serde support and can encode the layers in the type.