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Make Radio Button behaviour modular and consistent with other widgets #21294
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This seems like an odd way to use
ValueChange
:true
), then we should triggerActivate
instead.Activate
is meant for widgets whose state never changes.ValueChange(false)
when the button gets deselected because of mutual exclusion. However, that's more complicated because now you would have to pass around the entity id of the previously checked button (which is not a problem here, but might be further down).More generally, if we're going to use
ValueChange
, it should always reflect the current state of the widget triggering it: a listener that only listens toValueChange
should always know what state the source is in. We can't do this if it only sendsValueChange
for some state transitions and not others.There was a problem hiding this comment.
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We can use
Activate
. But i usedValueChange
instead because all other Checkable widgets raise ValueChange event.And for me it seemed logical to think that RadioButton can only be checked by interacting with it. To uncheck it users need to add other widgets / radio group / logic that can uncheck it.
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So I would prefer
ValueChange<bool>
because all checkable widgets use that event.EDIT: P.S. But activate is fine with me too.