Releases: cev-api/Wurst7-CevAPI
Releases · cev-api/Wurst7-CevAPI
Wurst 7.50.1-CevAPI (MC1.21.8) v0.15
- Improved compass:
- Will now move itself out of the way when boss/town bars appear
- Fixed Xaero importing & exporting waypoints:
- Waypoints were being deleted by Xaero because my icon set was not supported. It now maps unsupported icons back to a safe range.
Wurst 7.50.1-CevAPI (MC1.21.8) v0.14
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New Hacks
- AutoDisenchant: Auto-feeds disenchantable items from inventory/hotbar into a grindstone.
- LavaWaterESP: Highlights lava and water (source and flowing) with boxes and/or traces; per-type toggles; color and transparency sliders; render cap; adjustable chunk radius.
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ESP / Rendering
- MobESP: Added octahedron shapes for clearer differentiation; added box fill option.
- X-Ray: Added ESP transparency slider; minimum search raised to 100 blocks.
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Search
- Minimum results increased to 100.
- Replaced full-sort with a bounded max-heap (PriorityQueue) that keeps the closest N matches for faster results (X-Ray-level speed).
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UI & Lists
- Improved list UIs.
- Fixed keyword list bug; explicit keyword entries now supported (useful for non-standard items).
- Multiple-query items limit increased to 256 characters.
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Compass & Waypoints
- Compass: Background opacity slider; icon range slider (0–10,000 up to infinite).
- Waypoints: Render distance fix; proper infinite distance now works.
- Xaeros Minimap integration: Import & export waypoints
- Beacon waypoints (On/Off/ESP)
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Breadcrumbs
- Section limit increased to 10,000, with support for infinite.
Wurst 7.50.1-CevAPI (MC1.21.8) v0.13
- ClickGUI improvements
- Accidentally typing in ClickGUI just continues what you typed in the Navigator
- Favorites category, middle click a hack for it to be added to Favorites. Middle click when within Favorites to remove it.
Wurst 7.50.1-CevAPI (MC1.21.8) v0.12
- Waypoints
- Added compass mode (top bar) with directional icons for visible waypoints.
- Implemented robust bearing math so icons align with actual waypoint directions; bar updates as you move/turn.
- Added per-widget opacity control (Compass opacity) that applies to the distance/name text only; compass icons remain fully colored.
- Added a XYZ player display with a cardinal direction + coordinates format when showing player position above the compass (e.g., N: 123 64 -456).
- Compass positioning via sliders Compass X % and Compass Y %.
- Distance to the currently focused waypoint is drawn under the waypoint name in the compass.
- Waypoint list now has realm filters on the top
- Waypoint list now can scroll up and down larger lists
All changes aim to be backward-compatible with existing functionality (death waypoints, color, lines, etc.). If there are any issues I will update it again :)
Wurst 7.50.1-CevAPI (MC1.21.8) v0.11
- Nuker improvements
- Auto toggle AutoTool option
- AutoSteal improvements
- Toggle 'Steal/Store Same' to move items that match the same ones in the players inventory or chest
- Waypoint bugfix
- Deaths of other players were recorded when achievements were made.
Wurst 7.50.1-CevAPI (MC1.21.8) v0.10
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Waypoints UI
- Icon picker now shows a symbol next to each icon name and stores internal icon keys unchanged.
- New waypoints created from the UI default to lines = false.
- Expanded icon mapping (more symbols supported).
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X-Ray hack core
- Fix broken X-Ray from last commit
- Two modes: LIST (uses configured block list) and QUERY (comma-separated keyword search) — both work and switch correctly.
- Background chunk search (ChunkSearcherCoordinator) finds candidate block positions; matches are filtered/rendered on the main thread.
- "Only show exposed" now applies immediately (rebuilds visible results when toggled) to avoid long delays.
- Global opacity mode retained (puts blocks on translucent layer and applies opacity mask during rendering).
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ESP (X-Ray)
- New highlight settings: "Highlight corners" (outlines) and "Fill blocks (outline + fill)" (solid translucent fill). They are independent you can use fill, outline, or both.
- Highlight alpha is a percent slider with correct display and alpha handling.
- ESP uses cached positions -> visible Box list for fast on/off/filtering.
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RenderLayersMixin, SodiumBlockRendererMixin and AbstractTerrainRenderContextMixin updated to:
- Respect opacity mode and apply the opacity color mask in Indigo/Sodium rendering pipelines.
- Ensure translucency is applied correctly for opacity mode.
- ESP drawing uses existing RenderUtils to draw solid boxes and outlined boxes.
Wurst 7.50.1-CevAPI (MC1.21.8) v0.9
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ItemESP expanded:
- Special filters (List / Item ID / Query).
- Keyword matching now works with IDs, translation keys, and custom display names (supports renamed / NBT / plugin items).
- Special color modes: fixed, rainbow, outline-only, and lines-only-for-special.
- Equipped specials: highlight items held/worn by other players or mobs (self excluded).
- Item frame support: highlight frames if contained item matches.
- Safer parsing (Identifier.tryParse), keywords stored and matched instead of crashing.
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Keyword-capable lists:
- Item, block, and entity lists now support raw keywords.
- Updated Search, MobSearch, X-Ray, BaseFinder, HandNoClip, and Nuker (MultiID) to use keyword-aware matching.
Wurst 7.50.1-CevAPI (MC1.21.8) v0.8
- Added TridentESP in response to Wurst-Imperium#1173
- Updated descriptions
Wurst 7.50.1-CevAPI (MC1.21.8) v0.7
- Added fuzzy “Add Matches” to all lists (blocks/items/mobs).
- Added “Clear List” button to all list editors (next to Reset).
- Search hack: new mode selector (LIST, BLOCK_ID, QUERY) with block list for LIST mode.
- MobSearch: new mode selector (LIST, TYPE_ID, QUERY) with entity list (pre-filled with all mobs).
- Fixed LIST mode resets and stabilized rendering.
- BLOCK_ID/TYPE_ID modes now ignore Query; QUERY modes use fuzzy matching only.
- X-Ray block list and opacity changes now apply live.
- UI tweaks: resized input fields to fit “Add Matches”, re-positioned Clear List.
- BaseFinder: expanded “Natural Blocks” defaults (bamboo, coral, archaeology, sculk, etc.).
Wurst 7.50.1-CevAPI (MC1.21.8) v0.6
- Bug fix for Waypoints
- Bug fix for Logoutspots