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Releases: cev-api/Wurst7-CevAPI

Wurst 7.50.1-CevAPI (MC1.21.8) v0.15

29 Sep 14:36

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  • Improved compass:
    • Will now move itself out of the way when boss/town bars appear
  • Fixed Xaero importing & exporting waypoints:
    • Waypoints were being deleted by Xaero because my icon set was not supported. It now maps unsupported icons back to a safe range.

Wurst 7.50.1-CevAPI (MC1.21.8) v0.14

29 Sep 13:01

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  • New Hacks

    • AutoDisenchant: Auto-feeds disenchantable items from inventory/hotbar into a grindstone.
    • LavaWaterESP: Highlights lava and water (source and flowing) with boxes and/or traces; per-type toggles; color and transparency sliders; render cap; adjustable chunk radius.
  • ESP / Rendering

    • MobESP: Added octahedron shapes for clearer differentiation; added box fill option.
    • X-Ray: Added ESP transparency slider; minimum search raised to 100 blocks.
  • Search

    • Minimum results increased to 100.
    • Replaced full-sort with a bounded max-heap (PriorityQueue) that keeps the closest N matches for faster results (X-Ray-level speed).
  • UI & Lists

    • Improved list UIs.
    • Fixed keyword list bug; explicit keyword entries now supported (useful for non-standard items).
    • Multiple-query items limit increased to 256 characters.
  • Compass & Waypoints

    • Compass: Background opacity slider; icon range slider (0–10,000 up to infinite).
    • Waypoints: Render distance fix; proper infinite distance now works.
    • Xaeros Minimap integration: Import & export waypoints
    • Beacon waypoints (On/Off/ESP)
  • Breadcrumbs

    • Section limit increased to 10,000, with support for infinite.

Wurst 7.50.1-CevAPI (MC1.21.8) v0.13

27 Sep 15:37

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  • ClickGUI improvements
    • Accidentally typing in ClickGUI just continues what you typed in the Navigator
    • Favorites category, middle click a hack for it to be added to Favorites. Middle click when within Favorites to remove it.

Wurst 7.50.1-CevAPI (MC1.21.8) v0.12

26 Sep 11:24

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  • Waypoints
    • Added compass mode (top bar) with directional icons for visible waypoints.
    • Implemented robust bearing math so icons align with actual waypoint directions; bar updates as you move/turn.
    • Added per-widget opacity control (Compass opacity) that applies to the distance/name text only; compass icons remain fully colored.
    • Added a XYZ player display with a cardinal direction + coordinates format when showing player position above the compass (e.g., N: 123 64 -456).
    • Compass positioning via sliders Compass X % and Compass Y %.
    • Distance to the currently focused waypoint is drawn under the waypoint name in the compass.
    • Waypoint list now has realm filters on the top
    • Waypoint list now can scroll up and down larger lists

All changes aim to be backward-compatible with existing functionality (death waypoints, color, lines, etc.). If there are any issues I will update it again :)

Wurst 7.50.1-CevAPI (MC1.21.8) v0.11

26 Sep 05:42

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  • Nuker improvements
    • Auto toggle AutoTool option
  • AutoSteal improvements
    • Toggle 'Steal/Store Same' to move items that match the same ones in the players inventory or chest
  • Waypoint bugfix
    • Deaths of other players were recorded when achievements were made.

Wurst 7.50.1-CevAPI (MC1.21.8) v0.10

25 Sep 16:00

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  • Waypoints UI

    • Icon picker now shows a symbol next to each icon name and stores internal icon keys unchanged.
    • New waypoints created from the UI default to lines = false.
    • Expanded icon mapping (more symbols supported).
  • X-Ray hack core

    • Fix broken X-Ray from last commit
    • Two modes: LIST (uses configured block list) and QUERY (comma-separated keyword search) — both work and switch correctly.
    • Background chunk search (ChunkSearcherCoordinator) finds candidate block positions; matches are filtered/rendered on the main thread.
    • "Only show exposed" now applies immediately (rebuilds visible results when toggled) to avoid long delays.
    • Global opacity mode retained (puts blocks on translucent layer and applies opacity mask during rendering).
  • ESP (X-Ray)

    • New highlight settings: "Highlight corners" (outlines) and "Fill blocks (outline + fill)" (solid translucent fill). They are independent you can use fill, outline, or both.
    • Highlight alpha is a percent slider with correct display and alpha handling.
    • ESP uses cached positions -> visible Box list for fast on/off/filtering.
  • RenderLayersMixin, SodiumBlockRendererMixin and AbstractTerrainRenderContextMixin updated to:

    • Respect opacity mode and apply the opacity color mask in Indigo/Sodium rendering pipelines.
    • Ensure translucency is applied correctly for opacity mode.
    • ESP drawing uses existing RenderUtils to draw solid boxes and outlined boxes.

Wurst 7.50.1-CevAPI (MC1.21.8) v0.9

25 Sep 10:01

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  • ItemESP expanded:

    • Special filters (List / Item ID / Query).
    • Keyword matching now works with IDs, translation keys, and custom display names (supports renamed / NBT / plugin items).
    • Special color modes: fixed, rainbow, outline-only, and lines-only-for-special.
    • Equipped specials: highlight items held/worn by other players or mobs (self excluded).
    • Item frame support: highlight frames if contained item matches.
    • Safer parsing (Identifier.tryParse), keywords stored and matched instead of crashing.
  • Keyword-capable lists:

    • Item, block, and entity lists now support raw keywords.
    • Updated Search, MobSearch, X-Ray, BaseFinder, HandNoClip, and Nuker (MultiID) to use keyword-aware matching.

Wurst 7.50.1-CevAPI (MC1.21.8) v0.8

25 Sep 07:05

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Wurst 7.50.1-CevAPI (MC1.21.8) v0.7

25 Sep 05:51

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  • Added fuzzy “Add Matches” to all lists (blocks/items/mobs).
  • Added “Clear List” button to all list editors (next to Reset).
  • Search hack: new mode selector (LIST, BLOCK_ID, QUERY) with block list for LIST mode.
  • MobSearch: new mode selector (LIST, TYPE_ID, QUERY) with entity list (pre-filled with all mobs).
  • Fixed LIST mode resets and stabilized rendering.
  • BLOCK_ID/TYPE_ID modes now ignore Query; QUERY modes use fuzzy matching only.
  • X-Ray block list and opacity changes now apply live.
  • UI tweaks: resized input fields to fit “Add Matches”, re-positioned Clear List.
  • BaseFinder: expanded “Natural Blocks” defaults (bamboo, coral, archaeology, sculk, etc.).

Wurst 7.50.1-CevAPI (MC1.21.8) v0.6

24 Sep 11:09

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  • Bug fix for Waypoints
  • Bug fix for Logoutspots