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Releases: cev-api/Wurst7-CevAPI

Wurst 7.50.1-CevAPI (MC1.21.8) v0.5

24 Sep 06:24

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  • Added other player death in Waypoints
  • Added bind-able pause for Breadcrumbs
  • Added toggle for Unsafe Chat Toast
  • Removed Wurst logos
  • Removed Taco
  • Added Neco-Arc.

Wurst 7.50.1-CevAPI (MC1.21.8) v0.4

23 Sep 11:31
51b7509

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  • Added Saveable Waypoints
  • Added Breadcrumbs
  • Added LogoutSpots

Wurst 7.50.1-CevAPI (MC1.21.8) v0.3

23 Sep 01:01

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  • MobESP: add rainbow/fixed color options
  • Search: add multi-term query
  • MobSearch: add multi-term query

Wurst 7.50.1-CevAPI (MC1.21.8) v0.2

22 Sep 03:37

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  • Grouped RedstoneESP items together
  • Added descriptions for new hacks

Wurst 7.50.1-CevAPI (MC1.21.8) v0.1

21 Sep 13:08
96a5191

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What’s new in this fork

New hacks

  • MobSearch

    • Search mobs by fuzzy name/ID or exact type (e.g., minecraft:zombie or zombie).
    • Rendering: Boxes, Lines, or Both. Rainbow or fixed color (default red). Box size configurable.
  • BedESP

    • Chunk-based scanning with configurable color and Box/Line style.
  • SignESP

    • Finds all sign types/materials.
    • Option: Include Frames (item frames + glow item frames) with a separate color.
    • Style + color + area; empty/zero-size shapes are ignored for stability.
  • WorkstationESP

    • Highlights: Crafting Table, Smithing Table, Anvil (all states), Grindstone, Enchanting Table, Cartography Table, Stonecutter, Loom, Furnace, Blast Furnace, Smoker, Campfire, Soul Campfire, Brewing Stand, Cauldron, Barrel, Composter, Lectern, Fletching Table, Beacon.
    • Style + color + area.
    • Per-block toggles and per-block colors. Defaults: all enabled; each uses the main/default color unless overridden.
  • RedstoneESP

    • Highlights: Redstone Torch/Block, Lever, Buttons/Plates (all types), Tripwire Hook, Target Block, Dust, Repeater, Comparator, Observer, Daylight Detector, Sculk Sensor (+ Calibrated), Pistons (regular/sticky), Dispenser, Dropper, Hopper, Trapped Chest, Note Block, Jukebox, Bell, Lectern (redstone), Powered/Detector/Activator Rails.
    • Style + color + area.
    • Per-component toggles and per-component colors. Defaults: all enabled; each uses the main/default color unless overridden.

Search improvements

  • New keyword field (plain text): type terms like “diamond”. Falls back to the block picker when empty.
  • Rendering style: Boxes, Lines, or Both (tracers). View-bobbing is canceled when lines are enabled.
  • Color mode: “Use fixed color” toggle (default off → rainbow). When enabled, you can pick a fixed color.
  • Safer update cycle: query/radius changes trigger proper rescans; shared normalization and predicate helpers.
  • Tracer safety: falls back to block center when the outline shape is empty (prevents crashes on empty VoxelShapes).

Portal ESP improvement

  • Area/radius changes reset its scan coordinator so expanding the radius takes effect immediately.

Larger scan radius

  • ChunkAreaSetting extended up to 65×65 chunks for all chunk-based features (Search, Portal ESP, BedESP, SignESP, WorkstationESP, RedstoneESP).

Sticky area (new option)

  • Added to: Search, Portal ESP, BedESP, SignESP, RedstoneESP, WorkstationESP, ChestESP.
  • Default: Off (re-centers every time you enter a new chunk to match ESP drop-off distances).
  • Tip: Turn Sticky area On to keep results anchored as you move. Useful for pathing back to things you found at the edge of your range.

Stability

  • Fixed “UnsupportedOperationException: No bounds for empty shape” by:
    • Using the block center when an outline is empty (Search tracers).
    • Skipping entries with empty/zero-size shapes (SignESP).

Notes

  • Scanning only includes chunks the server has sent. Larger radii work best in singleplayer or on servers with higher view distance.