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CastFindMORay now only finds exactly the specified MOID, not children

CastMORay now can also accept a table for ignored MOIDs, both Lua and C++

New CastAllMOsRay that returns an iterator of pointers to all MOs found along a ray (this one only accepts a table for ignored MOIDs)

New GetMOsAtPosition that returns an iterator of pointers to all MOs found at an exact position

Added all the new hotkeys to the config wizards and added default D-Pad bindings to controllers (this is particularly untested, I don't have a controller)

Fixed some inputs not having room in the binding menu, and also exposed all bindings for all control types

@pawnishoovy pawnishoovy requested a review from Causeless December 9, 2024 06:58
@pawnishoovy pawnishoovy self-assigned this Dec 9, 2024
@pawnishoovy pawnishoovy added the enhancement New feature or request label Dec 9, 2024
Causeless
Causeless previously approved these changes Dec 9, 2024
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Nice

@Causeless Causeless added this pull request to the merge queue Dec 9, 2024
Merged via the queue into development with commit 3379b1c Dec 9, 2024
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@Causeless Causeless deleted the rays-and-hotkeys branch December 9, 2024 18:46
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4 participants