Releases: d4lfteam/d4lf
Releases · d4lfteam/d4lf
v8.3.1
What's Changed
- (Importer) Fixed issue importing some affixes from maxroll by @chrizzocb in #659
- (Paragon Overlay) Improved naming in title card by @chrizzocb in #658
- (New Feature) Added option to only junk rares with 3 affixes by @chrizzocb in #662
- (New Feature) Added full-featured DLL sign and install script that should be a lot easier to use by @kemo125331 in #660
New Contributors
- @kemo125331 made their first contribution in #660
Full Changelog: v8.3.0...v8.3.1
v8.3.0
What's Changed
- (Profile Editor) Tribute tab of profile editor should now work correctly and tributes or rarity can get selected by @chrizzocb in #645
- (Importer) Updated importers to be more reliable and for Maxroll to automatically grab all builds when a main build page is provided by @chrizzocb in #649
- (New Feature) You finally do not have to restart D4LF when making most settings changes, and if a restart is needed it can be done automatically by @chrizzocb in #646
- (New Feature) Old log files are automatically deleted. Right now 10 old files are kept, if you need more put in an improvement request. by @cjshrader in #653
- (S12) Added an error if the signed DLL isn't detected, and you are pointed to the readme by @cjshrader in #654
- (S12) Updated with additional missing affixes, including the all important "Chance to Cluck Thrice" and of course the missing rampage ones by @cjshrader in #655
Full Changelog: v8.2.5...v8.3.0
v8.2.5
What's Changed
- (S12) Bloodied nightmare sigils are now parsed like any other sigils. The special bloodied affixes are currently ignored. by @cjshrader in #651
Full Changelog: v8.2.4...v8.2.5
v8.2.4
What's Changed
- (Profile Editor) Resolved issue where changes were not always saved when using the keyboard for navigation by @chrizzocb in #644
- (S12) Removed warning for when the aspect bullet is not found because it appears to have been removed by @cjshrader in #647
- (S12) Bloodied items are now completely parsed and their special affixes can be filtered like any other item by @cjshrader in #648
Full Changelog: v8.2.3...v8.2.4
v8.2.3
v8.2.2
What's Changed
- (S12) Better instructions and links for getting the dll signed by @cjshrader in #641
- (Dev) Refactored and streamlined paragon overlay code by @chrizzocb in #636
- (S12) DOOM Crucible items are now properly filtered by @cjshrader in #642
Full Changelog: v8.2.1...v8.2.2
v8.2.1
What's Changed
- (S12) Bloodied items should now be read correctly by @cjshrader in #640
Full Changelog: v8.2.0...v8.2.1
v8.2.0
v8.1.2
What's Changed
- (S12) Added new uniques from S12 and resolved issue that would occasionally give us the wrong number of inherents for uniques by @cjshrader in #637
- (Dev) Removed code for chaos uniques and refactored to make it easier to handle seasonal attributes like sanctified in the future. Also took a wild guess as to what bloodied will look like by @cjshrader in #638
Full Changelog: v8.1.1...v8.1.2
v8.1.1
What's Changed
- (New Feature) Added colorblind mode to all overlays by @chrizzocb in #634
- (New Feature) Improved paragon overlay initial setup and graphics by @chrizzocb in #635
Full Changelog: v8.1.0...v8.1.1