Releases: devs-immortal/Paradise-Lost
Beta 2.4.0 for MC 1.21.1 (For Sinytra Connector)
This is a Sinytra Connector Compatible build of Paradise Lost, which needs to have this companion API installed to fully work. If the API below is NOT installed, custom pottery sherds will not work correctly.
https://modrinth.com/mod/sherdsapi/version/pt2GMZW6
For details about changes in this release, please see the main release notes here:
https://github.com/devs-immortal/Paradise-Lost/releases/tag/b2.4.0%2B1.21.1
Beta 2.4.0 for MC 1.21.1
Beta 2.4.0 is here for Minecraft 1.21.1!
This update is the final major content update for 1.21.x versions, but we will fix any bugs that are found for the foreseeable future, and will port the additions through the remaining 1.21.x versions.
NOTE: This update fixes issues with worldgen and regenerating the dimension will make content easier to access and prevent ugly chunk seams/biome issues. You don't NEED to but I highly recommend it!!!
New Gameplay Changes
- Added a new surface structure, the "Remains", comprised of several ruined buildings surrounded by suspicious dirt that can be brushed to discover new artifacts
- Added the "Circlet of Knowledge", a new head armor piece that preserves player XP on death, storing it in the circlet
- These can be found in Remains structures
- Added Calcite Decorated Pots and Calcite Flower Pots
- Calcite Decorated Pots are crafted by including a block of calcite in the center of the sherds, and using calcite blocks in place of bricks for blank sides
- All vanilla Sherds are supported
- Two new Paradise exclusive Sherds can be found in the Remains and Palace and can be used in normal or calcite Decorated Pots
- Added a new dungeon structure, the "Palace", decorated lavishly but strangely quiet.
- The statues throughout the structure may not take kindly to intruders...
- Added the "Quint", a new passive mob that spawns rarely in the world, in Palaces, and when killing an Enlightened Envoy
- Quints are able to enlighten nearby Envoys to empower them
- Added the "Calcified Sentinel", a new neutral/hostile mob that spawns in Olvite Palaces.
- Quints can enlighten them, and killing one that has been animated has a chance to drop it's sword, the Bloomed Blade
- Added the "Bloomed Blade", a new weapon that gets stronger the more unique mobs have been slain
- Added a new Biome, the "Calcite Craglands" which generates with a new "Menth" wood type, replacing Orange wood
- Any Orange that existed in your world before the upgrade will become Aurel, sorry if your build is ruined by the change
- Added "Warded Jar" items crafted with Tinted Glass that allows for picking up Quints to transport them
- Warded Jars can also be used to pick up Allays
- A craftable Green Cloud block allows for directional entity launching
- Added Olvite Pressure Plates which only detect players
- Added 3 new craftable food items
- Added several new building blocks
- Added Calcite as a stone variant which generates in Paradise
QOL Changes
- The dimension scale is now 1:1 instead of 1:10
- Moas are now easier to breed, using sweet items instead of oranges
- Aurel Buckets can now be used to pick up Powder Snow
- Brushes can be crafted with Paradise materials
- Improved enlightenment effects on Envoys and Calcified Sentinels
- Chests in Vault structures have fewer low-value items, reducing inventory clutter when looting the structure, especially with mods that allow each player to collect loot
- Added new Advancement for harvesting a Popom, missed in 2.3.x
- Added new Advancements for this update's additions
Compatibility
- Paradise Lost's wood and stone blocks support Every Compat
- Fixed structures in certain other mods getting discarded due to a mixin oversight
- Fixed incompatibility with Sinytra Connector that prevented launching the game. A separate JAR has been uploaded that can be used to play Paradise Lost on NeoForge via Sinytra Connector.
Bug Fixes
- Fixed layered biomes in Paradise which could cause strange biome overlap and often caused
/locateto behave unreliably - Moas and Popoms now can spawn on frozen grass in Paradise's cold biomes
- Aurel Buckets now behave correctly when used in dispensers
- Aurel Milk Buckets no longer infinitely slurp
Beta 2.2.6 for MC 1.20 and 1.20.1
Paradise Lost for Minecraft 1.20 and 1.20.1 has been updated to Beta 2.2.6.
This fixes two bugs:
- Moas could not spawn on frozen grass in cold Paradise biomes
- Due to a oversight in a mixin, structures in certain other mods were getting discarded
Beta 2.3.3 for MC 1.21 and 1.21.1
Beta 2.3.3 is here for Minecraft 1.21 and 1.21.1!
This update adds three new translations that should have been included in the last bugfix patch
- French
- Japanese
- Turkish
Beta 2.3.2 for MC 1.21 and 1.21.1
Beta 2.3.2 is here for Minecraft 1.21 and 1.21.1!
This update fixes a bug, adds a new gamerule, and includes compatability with the Small Ships mod!
- Fixes a recurring issue where the game would crash when you looked at a flax crop
- Added a new gamerule
paradisePortalEnabledwhich disables Paradise Portals and prevents them from being lit - Added compatability textures, models, and recipes for the Small Ships mod
Beta 2.3.1 for MC 1.21 and 1.21.1
Beta 2.3.1 is here for Minecraft 1.21 and 1.21.1!
This update fixes a bug, adds some missing translation strings, and fixes an incorrect advancement
- Fixed client/server desync that could happen with floating blocks (Thanks LiseVermeiren!)
- Added remaining untranslated strings for Brazilian Portuguese
- Fixed missing foods from the "Exotic Starter" advancement
Beta 2.3.0 for MC 1.21 and 1.21.1
Beta 2.3.0 is here for Minecraft 1.21 and 1.21.1!
This is a update took a while but hopefully it was worth the wait!
This will be the first step to really making Paradise Lost a content rich world worth visiting.
New Gameplay Changes
- The Envoys inhabit much more expansive and well decorated Vault structures
- Go graverobbing in the winding tunnels of the Birdcage and discover Totems of Levitation to save you from falls and the void
- Craft Levita Minecart Rails to levitate across gaps for convenient travel in Paradise
- Harvest Jelly from the Popoms by letting them eat flowers
- Use their Jelly as a quick healing food source, a slime ball alternative, or for other healing items
- Redstone ore can now be found near the bottoms of Paradise islands
- Aurel Trees now grow into a unique bauble shape
- Ore distribution and feature worldgen has been improved
QOL Changes
- Moa animations, AI, drops, stats, art, and sounds have been improved
- Some new natural moas have been added to biomes and some new breeding-only moas have been added
- Envoy spawn rates have been tweaked and should no longer spawn in well-lit areas
- Mottled and Thicket Aurels are now renewable
- Growing an Aurel Sapling on a Mossy Cobbled Floestone block grows a Mottled Aurel
- Growing an Aurel Sapling on a Liverwort block grows a Thicket Aurel
- Paradise Fungi can be bonemealed into big mushrooms like their Vanilla fungi counterparts
- Moa Egg Incubators and (Nests!) can be accelerated with Cherine Lanterns and Amadrys Bundles
- Nitra Bulbs have new sounds and interactions have been improved
- A Paradise spyglass can be crafted from Olvite and Golden Amber, and is also found occasionally in Aurel Towers
- A Gamerule has been added to control if the void kills players or drops them into the overworld
- Olvite textures have been reworked for the last time I promise
- Aurel bark and stripped texture has been tweaked
- Lots of other small texture adjustments, fixes, and improvements under the hood
Bug fixes
- Fixed incompatability with ImmediatelyFast
Beta 2.2.7 for MC 1.21 and 1.21.1
Beta 2.2.7 has a major bugfix for the latest 1.21.x version
Changes
- Fix block tag issue that prevented MOST trees from generating (Thanks Builderdog!)
Beta 2.2.6 for MC 1.21 and 1.21.1
Beta 2.2.6 has some QOL tweaks and has been updated to support 1.21 and 1.21.1
Changes
- Increased spawn rate of Mother Aurel Trees in Thickets and on average they will be taller
- Added missing Mottled Aurel 'Wood' bark block
- Slightly increased the blast power of Nitra Bunches to make opening Surtrum Meteorites more reliable
- Fixed some items not being usable as fuel in furnaces
- Fixed various recipes
- Reorganized existing tags
- Less redundant tags for PL blocks/items, they are now inside the minecraft:XXXX tags instead
- Added PL items/blocks to more tags for better vanilla and modded compatability
- Organized PL items/blocks into Fabric Convention Tags V2 for better modded compatability
Beta 2.2.5 for MC 1.20.5 and 1.20.6
Beta 2.2.5 has some bugfixes and tweaks, and has been updated to support 1.20.5 and 1.20.6
Changes
- Fixed enchantability and repair material issues with PL tools/armor (#814 Thanks LeifTea!)
- Removed Cloth Config as a required dependency
- Added 2 new recipes for the Tree Tap (and reworked the recipe format)
- Potion of Regeneration from Crying Obsidian
- Dragon's Breath from Dragon Head
- Reduced cost of Flaxweave Cushion recipe