Soft body unstable simulation, bug or wrong config? #2652
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IntroHi! My name is Ben. I work for a company. I integrate MuJoCo into our game engine. My setupMujoco 3.3.0. My questionThe original sample Minimal model and/or code that explain my question
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0.001 is quite close to the stability limit. If you want to use larger time steps, you have two options: use a softer material or use edge constraints instead of elasticity. Unfortunately we explicit integration, simulations become unstable if the time step is not small enough to resolve the propagation of elastic waves in the solid. |
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0.001 is quite close to the stability limit. If you want to use larger time steps, you have two options: use a softer material or use edge constraints instead of elasticity. Unfortunately we explicit integration, simulations become unstable if the time step is not small enough to resolve the propagation of elastic waves in the solid.