[gltf] Add glTF2 loader and pbr renderer#270
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Closes #256
Closes #268
Closes #429
Let there be glTF2 models
Work in progress!
I am adapting the glTF2 loader from Sascha Willem's sample repository. This work will not include model animations, physically based rendering or other components of glTF2 we're not supporting yet.
TODO
Sorting this massive PR
I will have to make smaller pull requests out of this one, otherwise it's too big.
Here is a list of things I changed:
ShaderLoaderwrapper and don't load shaders through TOML fileDescriptorPoolwrapperOffscreenFramebuffer(required for cubemaps)