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Merge pull request #804 from luxonis/update_pcl_layering_docs
Updated docs on pointcloud layering
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docs/source/components/nodes/stereo_depth.rst

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StereoDepth
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StereoDepth node calculates the disparity/depth from the stereo camera pair (2x :ref:`MonoCamera <MonoCamera>`/:ref:`ColorCamera`).
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StereoDepth node calculates the disparity and/or depth from the stereo camera pair (2x :ref:`MonoCamera <MonoCamera>`/:ref:`ColorCamera`).
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We suggest following :ref:`Configuring Stereo Depth` tutorial to achieve the best depth results.
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How to place it
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===============

docs/source/tutorials/configuring-stereo-depth.rst

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Default stereo depth output has 0..95 disparity pixels, which would produce 96 unique depth values. This can especially be seen when using pointcloud representation
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and seeing how there are discrete "layers" of points, instead of a smooth transition:
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.. image:: /_static/images/components/layered-pointcloud.png
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.. image:: /_static/images/components/pointcloud_layering.jpg
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This layering can especially be seen at longer distances, where these layers are exponentially further apart.
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docs/source/tutorials/low-latency.rst

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With large, unencoded frames, one can quickly saturate the bandwidth even at 30FPS, especially on PoE devices (1gbps link):
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.. code-block::bash
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.. code-block::
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4K NV12/YUV420 frames: 3840 * 2160 * 1.5 * 30fps * 8bits = 3 gbps
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1080P NV12/YUV420 frames: 1920 * 1080 * 1.5 * 30fps * 8bits = 747 mbps

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