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[hyperactor] mesh: ensure liveness for proc and actor spawning #1426
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Make proc and actor spawning subject to a liveness parameter: we expect the spawn to either complete, or else yile updated regularly (configured by a new parameter `PROC_SPAWN_MAX_IDLE` and `ACTOR_SPAWN_MAX_IDLE`. This is a bridge solution to provide good error messaging, and to prevent applications from halting. Once we have owned host meshes w/ their own comm actors, we can use the general purpose liveness mechanism for this. We also clean up the error messages, refactor the status fence, and print the status of each individual proc on failure. Differential Revision: [D83882826](https://our.internmc.facebook.com/intern/diff/D83882826/) **NOTE FOR REVIEWERS**: This PR has internal Meta-specific changes or comments, please review them on [Phabricator](https://our.internmc.facebook.com/intern/diff/D83882826/)! [ghstack-poisoned]
mariusae
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Make proc and actor spawning subject to a liveness parameter: we expect the spawn to either complete, or else yile updated regularly (configured by a new parameter `PROC_SPAWN_MAX_IDLE` and `ACTOR_SPAWN_MAX_IDLE`. This is a bridge solution to provide good error messaging, and to prevent applications from halting. Once we have owned host meshes w/ their own comm actors, we can use the general purpose liveness mechanism for this. We also clean up the error messages, refactor the status fence, and print the status of each individual proc on failure. Differential Revision: [D83882826](https://our.internmc.facebook.com/intern/diff/D83882826/) **NOTE FOR REVIEWERS**: This PR has internal Meta-specific changes or comments, please review them on [Phabricator](https://our.internmc.facebook.com/intern/diff/D83882826/)! ghstack-source-id: 314019055 Pull Request resolved: #1426
…ning" Make proc and actor spawning subject to a liveness parameter: we expect the spawn to either complete, or else yile updated regularly (configured by a new parameter `PROC_SPAWN_MAX_IDLE` and `ACTOR_SPAWN_MAX_IDLE`. This is a bridge solution to provide good error messaging, and to prevent applications from halting. Once we have owned host meshes w/ their own comm actors, we can use the general purpose liveness mechanism for this. We also clean up the error messages, refactor the status fence, and print the status of each individual proc on failure. Differential Revision: [D83882826](https://our.internmc.facebook.com/intern/diff/D83882826/) **NOTE FOR REVIEWERS**: This PR has internal Meta-specific changes or comments, please review them on [Phabricator](https://our.internmc.facebook.com/intern/diff/D83882826/)! [ghstack-poisoned]
mariusae
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Oct 3, 2025
Pull Request resolved: #1426 Make proc and actor spawning subject to a liveness parameter: we expect the spawn to either complete, or else yile updated regularly (configured by a new parameter `PROC_SPAWN_MAX_IDLE` and `ACTOR_SPAWN_MAX_IDLE`. This is a bridge solution to provide good error messaging, and to prevent applications from halting. Once we have owned host meshes w/ their own comm actors, we can use the general purpose liveness mechanism for this. We also clean up the error messages, refactor the status fence, and print the status of each individual proc on failure. ghstack-source-id: 314021969 @exported-using-ghexport Differential Revision: [D83882826](https://our.internmc.facebook.com/intern/diff/D83882826/) **NOTE FOR REVIEWERS**: This PR has internal Meta-specific changes or comments, please review them on [Phabricator](https://our.internmc.facebook.com/intern/diff/D83882826/)!
…ning" Make proc and actor spawning subject to a liveness parameter: we expect the spawn to either complete, or else yile updated regularly (configured by a new parameter `PROC_SPAWN_MAX_IDLE` and `ACTOR_SPAWN_MAX_IDLE`. This is a bridge solution to provide good error messaging, and to prevent applications from halting. Once we have owned host meshes w/ their own comm actors, we can use the general purpose liveness mechanism for this. We also clean up the error messages, refactor the status fence, and print the status of each individual proc on failure. Differential Revision: [D83882826](https://our.internmc.facebook.com/intern/diff/D83882826/) **NOTE FOR REVIEWERS**: This PR has internal Meta-specific changes or comments, please review them on [Phabricator](https://our.internmc.facebook.com/intern/diff/D83882826/)! [ghstack-poisoned]
mariusae
added a commit
that referenced
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Oct 5, 2025
Pull Request resolved: #1426 Make proc and actor spawning subject to a liveness parameter: we expect the spawn to either complete, or else yile updated regularly (configured by a new parameter `PROC_SPAWN_MAX_IDLE` and `ACTOR_SPAWN_MAX_IDLE`. This is a bridge solution to provide good error messaging, and to prevent applications from halting. Once we have owned host meshes w/ their own comm actors, we can use the general purpose liveness mechanism for this. We also clean up the error messages, refactor the status fence, and print the status of each individual proc on failure. ghstack-source-id: 314156438 @exported-using-ghexport Differential Revision: [D83882826](https://our.internmc.facebook.com/intern/diff/D83882826/) **NOTE FOR REVIEWERS**: This PR has internal Meta-specific changes or comments, please review them on [Phabricator](https://our.internmc.facebook.com/intern/diff/D83882826/)!
This was referenced Oct 6, 2025
…ning" Make proc and actor spawning subject to a liveness parameter: we expect the spawn to either complete, or else yile updated regularly (configured by a new parameter `PROC_SPAWN_MAX_IDLE` and `ACTOR_SPAWN_MAX_IDLE`. This is a bridge solution to provide good error messaging, and to prevent applications from halting. Once we have owned host meshes w/ their own comm actors, we can use the general purpose liveness mechanism for this. We also clean up the error messages, refactor the status fence, and print the status of each individual proc on failure. Differential Revision: [D83882826](https://our.internmc.facebook.com/intern/diff/D83882826/) **NOTE FOR REVIEWERS**: This PR has internal Meta-specific changes or comments, please review them on [Phabricator](https://our.internmc.facebook.com/intern/diff/D83882826/)! [ghstack-poisoned]
This pull request has been merged in 90c6202. |
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Stack from ghstack (oldest at bottom):
Make proc and actor spawning subject to a liveness parameter: we expect the spawn to either complete, or else yile updated regularly (configured by a new parameter
PROC_SPAWN_MAX_IDLE
andACTOR_SPAWN_MAX_IDLE
. This is a bridge solution to provide good error messaging, and to prevent applications from halting. Once we have owned host meshes w/ their own comm actors, we can use the general purpose liveness mechanism for this.We also clean up the error messages, refactor the status fence, and print the status of each individual proc on failure.
Differential Revision: D83882826
NOTE FOR REVIEWERS: This PR has internal Meta-specific changes or comments, please review them on Phabricator!