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The GcResource data isn't written by HG to the MXML files, so we don't need to either.
I believe the data is only used internally by the game (it's what is assigned to internally when nodes are created in the game)

@monkeyman192 monkeyman192 merged commit ec79b40 into development Oct 29, 2025
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@monkeyman192 monkeyman192 deleted the no_serialize_GcResource branch October 29, 2025 21:34
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2 participants