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Refactor: move mandatory migrations into EngravingCompat #32847
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31883a6
Refactor: move mandatory migrations into EngravingCompat
cbjeukendrup 6eb36aa
Remove redundant CompatUtils call
cbjeukendrup 7ee47aa
Score::scoreList: replace std::list with std::vector
cbjeukendrup b37271c
setupMasterScore: don't call MasterScore methods for each Excerpt
cbjeukendrup d6c966f
ProjectMigrator: don't create mscVersion meta tag
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Question to the team: do we think it's necessary to do this after initial layout, requiring a second layout? Or is it not necessary to do a layout before it?
fullCrossonly seems to be updated at layout time, that's why I was thinking it would be necessary. But it is not entirely clear to me whether a layout has already been done by the time that IProjectMigrator does its job, where these resets were performed previously.