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v0.0.2
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ADK Updates
Updated to Unreal Engine 5.7!
Added Iterative Cooking Setting
Updated Sound Classes
Updated Physical Materials
Forge Updates
New Features
Added a cook result window displaying all files copied or deleted after cooking
Added a toolbar button to open the nanos world Forge hub faster
Added support for Niagara Particles in Assets.toml generator
Improvements
Refactored the TOML generator, preventing server warnings when loading the auto-generated Assets.toml files
The cook handler system and Asset Pack generator were highly refactored in a more modular way for future features
Quick Instancer, Object2Lua, and Placeholder Exporter settings are now automatically saved and loaded
Now cooked asset packs are displayed in the Output Log in TOML format for use in Config.toml
Improved the Lua UObject converter to prevent stack overflows with large nested tables
Bug Fixes
Fixed non-ASCII characters in auto-generated Assets.toml asset names causing server crashes
Fixed Lua converter crash when converting UWorld objects
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