Skip to content

v0.0.2

Latest

Choose a tag to compare

@gtnardy gtnardy released this 04 Dec 17:35
· 2 commits to master since this release

ADK Updates

  • Updated to Unreal Engine 5.7!
  • Added Iterative Cooking Setting
  • Updated Sound Classes
  • Updated Physical Materials

Forge Updates

New Features

  • Added a cook result window displaying all files copied or deleted after cooking
  • Added a toolbar button to open the nanos world Forge hub faster
  • Added support for Niagara Particles in Assets.toml generator

Improvements

  • Refactored the TOML generator, preventing server warnings when loading the auto-generated Assets.toml files
  • The cook handler system and Asset Pack generator were highly refactored in a more modular way for future features
  • Quick Instancer, Object2Lua, and Placeholder Exporter settings are now automatically saved and loaded
  • Now cooked asset packs are displayed in the Output Log in TOML format for use in Config.toml
  • Improved the Lua UObject converter to prevent stack overflows with large nested tables

Bug Fixes

  • Fixed non-ASCII characters in auto-generated Assets.toml asset names causing server crashes
  • Fixed Lua converter crash when converting UWorld objects