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1.3.9

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 01 Aug 01:54

[1.3.9] - 2024-08-26

Changed

  • We have narrowed down the conditions under which the package will compile from UNITY_VISIONOS || UNITY_IOS || UNITY_EDITOR_OSX to (UNITY_VISIONOS || UNITY_IOS) && UNITY_EDITOR_OSX. This should eliminate compile errors in the case where you had the OSX editor but not the visionOS or iOS platform dependencies.

Fixed

  • Wrap all MonoPInvokeCallback methods in try/catch to avoid potential crashes in player builds.
  • Parent SkinnedMeshRenderer bones to parent of the RootBone (so that it's a sibling with the RootBone) rather than to the SkinnedMeshRenderer itself - this fixes an issue where the RootBone was on a different hierarchy than the SkinnedMeshRenderer, and changes applied to the RootBone GameObject didn't affect the bones.