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## [2.5.1] - 2023-10-17
### Bug Fixes
- [SPLB-208] Fixed a bug where `SplineToolContext` would attempt to draw empty Splines and flood the console with errors.
## [2.5.0] - 2023-10-16
### Added
- Exposed public API for `SplineInstantiate.Seed`.
### Bug Fixes
- [SPLB-201] Fixed error messages showing in edit mode with spline components.
- [SPLB-203] Fixed a bug where baking `SplineInstantiate` instances broke prefab connections.
- [SPLB-196] Fixed a bug where the `Random` state was not restored after an update of the instances in `SplineInstantiate`.
- Fixed a bug where the `SplineCacheUtility` would send null reference exceptions.
- [SPLB-183] Fixed a bug where duplicating the `SplineExtrude` component was not updating the mesh asset reference.
- [SPLB-178] Fixed a bug where linking knots would not trigger a `Spline.changed` event.
- [SPLB-185] Fixed a bug where the Up vector evaluation would return NaN values when normals and curve tangents are parallel.
### Changed
- [SPLB-187] Fixed a bug where `Spline.EvaluatePosition` was allocating memory when called.
- [SPLB-181] Fixed a bug where the Auto tangent mode computed incorrect knot rotations.
- Changed the `SplineComponent` display name in the Inspector to `Spline Container` as a response to user feedback.
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