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1.8.0-pre.1

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 17 Mar 22:02

[1.8.0-pre.1] - 2026-03-16

Added

  • Added additional controls to XRHandDevice (graspFirm, pinchTouched, aimActivated) and corresponding XRCommonHandGestures APIs and events for parity with the OpenXR Hand Interaction Profile.
  • Added OpenXRHandSubsystemManager component that manages the lifecycle of the XRHandSubsystem and updater created by the HandTracking OpenXR feature. Refer to the OpenXR Hand Subsystem Manager manual for more information.
  • Added Hand Debug Visualizer prefab to the HandVisualizer sample for easier scene setup.

Changed

  • Reserialized all sample assets with Unity 2022.3.

Deprecated

  • Deprecated HandTracking.featureId due to a feature ID conflict with Microsoft Hand Interaction Profile in OpenXR. Use HandTracking.featureId2 instead (id now changed from com.unity.openxr.feature.input.handtracking to com.unity.openxr.feature.input.handtrackingsubsystem).

Fixed

  • Fixed MaterialPipelineHandler sample script causing error "Calls to AssetDatabase.SaveAssets are restricted during asset importing." upon initial import.