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Added configurable functionality to ARContactSpawnTrigger in the AR Starter Assets sample to block spawning of objects on AR Planes when the active interactor in the associated XRInteractionGroup is either hovering or selecting an interactable object. (Backport from 3.2)
Fixed
Fixed an issue with TryGetCurveEndPoint in the NearFarInteractor, where Snap Volumes are not checked against the list of valid targets, which may be different when using Target Filters. (Backport from 3.2.1)
Fixed an issue with NearFarInteractor where it would ignore the canProcess property on an IXRTargetFilter, allowing it to always process the filter. (Backport from 3.2.1)
Fixed an issue in which the HandMenu appears unstable or flickers between showing and hiding when it is displayed while the pose of the anchor transform remains near the angle/range in which it was initially triggered to be shown. In order to solve the issue, the controller displaying the menu now has a separate wider range for hiding the menu than the allowable range that triggers the initial display of the menu. (Backport from 3.4.0)