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magnetic_box.scad
This file has all the modules needed to generate a magnetic box.
To use, add the following lines to the beginning of your file:
include <boardgame_toolkit.scad>
Topics: MagneticLid
Description:
Makes a box with holes for the round magnets in the corners. Inside the children of the box you can use the $inner_height , $inner_width, $inner_length = length variables to deal with the box sizes.
Arguments:
| By Position | What it does |
|---|---|
width |
outside width of the box |
length |
inside width of the box |
magnet_diameter |
diameter of the magnet |
magnet_thickness |
thickness of the magnet |
lid_thickness |
thickness of the lid (default default_lid_thickness) |
wall_thickness |
thickness of the walls (default default_wall_thickness) |
floor_thickness |
thickness of the floor (default default_floor_thickness) |
material_colour |
the colour of the material in the box (default default_material_colour) |
Example 1:
include <boardgame_toolkit.scad>
MakeBoxWithMagneticLid(width = 100, length = 50, height = 20, magnet_diameter = 5, magnet_thickness = 1);
Topics: MagneticLid
Usage: MakeBoxWithMagneticLidInsideSpace(100, 20, 20, 4, 1);
Description:
Makes the inside space template for the box so that it can used to intersect to pull out the corners for the magnet safely.
Arguments:
| By Position | What it does |
|---|---|
width |
outside width of the box |
length |
inside width of the box |
magnet_diameter |
diameter of the magnet |
magnet_thickness |
thickness of the magnet |
lid_thickness |
thickness of the lid (default default_lid_thickness) |
wall_thickness |
thickness of the walls (default default_wall_thickness) |
floor_thickness |
thickness of the floor (default default_floor_thickness) |
full_height |
if the cyclinder should be the full height of the box (default true) |
magnet_border |
how far around the edges of the magnet the space should be (default 1.5) |
material_colour |
the colour of the material in the box (default default_material_colour) |
Example 1:
include <boardgame_toolkit.scad>
MakeBoxWithMagneticLidInsideSpace(width = 100, length = 50, height = 20, magnet_diameter = 5, magnet_thickness =
1);
Example 2:
include <boardgame_toolkit.scad>
MakeBoxWithMagneticLid(width = 100, length = 50, height = 20, magnet_diameter = 5, magnet_thickness = 1)
MakeBoxWithMagneticLidInsideSpace(width = 100, length = 50, height = 20, magnet_diameter = 5, magnet_thickness =
1);
Example 3:
include <boardgame_toolkit.scad>
MakeBoxWithMagneticLid(width = 100, length = 50, height = 20, magnet_diameter = 5, magnet_thickness = 1)
MakeBoxWithMagneticLidInsideSpace(width = 100, length = 50, height = 20, magnet_diameter = 5,
magnet_thickness = 1, full_height = false);
Topics: MagneticLid
Usage: MagneticBoxLid(100, 50, 5, 1);
Arguments:
| By Position | What it does |
|---|---|
width |
outside width of the box |
length |
inside width of the box |
lid_thickness |
thickness of the lid (default default_lid_thickness) |
wall_thickness |
thickness of the walls (default default_wall_thickness) |
floor_thickness |
thickness of the floor (default default_floor_thickness) |
size_sizeing |
amount of wiggle room between pieces (default m_piece_wiggle_room) |
top_thickness |
the thickness of the all above the catch (default 2) |
material_colour |
the colour of the material in the box (default default_material_colour) |
Example 1:
include <boardgame_toolkit.scad>
MagneticBoxLid(100, 50, 5, 1);
Topics: MagneticLid
Usage: MagneticBoxLidWithLabelAndCustomShape(100, 50, 5, 1, text\_str = "Frog");
Description:
Lid for a magnetic lid box. This uses the first child as the shape for repeating on the lid.
Arguments:
| By Position | What it does |
|---|---|
width |
outside width of the box |
length |
outside length of the box |
lid_boundary |
boundary around the outside for the lid (default 10) |
lid_thickness |
thickness of the lid (default default_lid_thickness) |
size_sizeing |
amount of wiggle room between pieces (default m_piece_wiggle_room) |
text_str |
the string to use for the label |
text_length |
the length of the text to use (defaults to 3/4 of length/width) |
text_scale |
the scale of the text, making it higher or shorter on the width (default 1.0) |
label_radius |
radius of the label corners (default text_width/4) |
label_type |
the type of the label (default default_label_type) |
label_border |
border of the item (default 2) |
label_offset |
offset in from the edge for the label (default 4) |
layout_width |
the width of the layout pieces (default default_lid_layout_width) |
shape_width |
width of the shape (default default_lid_shape_width) |
shape_thickness |
how wide the pieces are (default default_lid_shape_thickness) |
aspect_ratio |
the aspect ratio (multiple by dy) (default default_lid_aspect_ratio) |
size_spacing |
extra spacing to apply between pieces (default m_piece_wiggle_room) |
lid_rounding |
how much rounding on the edge of the lid (default wall_thickness/2) |
lid_pattern_dense |
if the layout is dense (default false) |
lid_dense_shape_edges |
the number of edges on the dense layout (default 6) |
material_colour |
the colour of the material in the box (default default_material_colour) |
label_background_colour |
the colour of the label background (default default_label_background_colour) |
finger_hole_size |
size of the finger hole to use in the lid (default 10) |
Example 1:
include <boardgame_toolkit.scad>
MagneticBoxLidWithLabelAndCustomShape(100, 50, 5, 1, text_str = "Frog") {
ShapeByType(shape_type = SHAPE_TYPE_SUPERSHAPE, shape_thickness = 2, supershape_m1 = 12, supershape_m2 = 12,
supershape_n1 = 1, supershape_b = 1.5, shape_width = 15);
}
Topics: SlidingCatch
Usage: MagneticBoxLidWithLabel(100, 50, 5, 1, text\_str = "Frog");
Description:
Lid for a sliding catch with a label on top of it.
Arguments:
| By Position | What it does |
|---|---|
width |
outside width of the box |
length |
inside width of the box |
lid_boundary |
boundary around the outside for the lid (default 10) |
lid_thickness |
thickness of the lid (default default_lid_thickness) |
top_thickness |
thickness of the top above the lid (default 1) |
size_sizeing |
amount of wiggle room between pieces (default m_piece_wiggle_room) |
lid_wall_thickness |
the thickess of the walls in the lid (default wall_thickness / 2) |
finger_hold_height |
how heigh the finger hold bit it is (default 5) |
text_str |
the string to use for the label |
text_length |
the length of the text to use (defaults to 3/4 of length/width) |
text_scale |
the scale of the text, making it higher or shorter on the width (default 1.0) |
label_radius |
radius of the label corners (default text_width/4) |
label_type |
the type of the label (default default_label_type) |
label_border |
border of the item (default 2) |
label_offset |
offset in from the edge for the label (default 4) |
layout_width |
the width of the layout pieces (default default_lid_layout_width) |
shape_width |
width of the shape (default default_lid_shape_width) |
shape_thickness |
how wide the pieces are (default default_lid_shape_thickness) |
aspect_ratio |
the aspect ratio (multiple by dy) (default default_lid_aspect_ratio) |
size_spacing |
extra spacing to apply between pieces (default m_piece_wiggle_room) |
material_colour |
the colour of the material in the box (default default_material_colour) |
label_background_colour |
the colour of the label background (default default_label_background_colour) |
Example 1:
include <boardgame_toolkit.scad>
MagneticBoxLidWithLabel(100, 50, 5, 1, text_str = "Frog");
Table of Contents
Function Index
Topics Index
Cheat Sheet
Tutorials
Boxes:
- cap_box.scad
- cap_box_polygon.scad
- hinge_box.scad
- inset_box.scad
- magnetic_box.scad
- no_lid.scad
- sliding_box.scad
- sliding_catch_box.scad
- slipover_box.scad
- slipover_path_box.scad
Basics:
Dividers:
Shapes:
Slicing:
Miscellaneous: