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Chapter & Level System
Rainaldi Satria edited this page Jan 18, 2021
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Chapters & Levels are an integral system in this game. This system will control the flow and preparation of the scene.
- Create new BattleEvent, and ChapterData,
- BattleEvent
- ChapterData
To create new BattleEvent or ChapterData, right click on Project Window, chose Create -> SceneControl -> Levels / Chapter
BattleEvent is special type of LevelData. BattleEvent will transfer BattleData to BattleManager
ChapterData is useful to wrap LevelData. ChapterData consist of one or many LevelData.