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Custom Content
In addition to the items included in the Master Library, you can create your own traits, skills, spells, equipment, containers, and weapons.
Custom content is useful when:
- You need a house-ruled trait, spell, or piece of gear.
- You want to save time by pre-building equipment sets or unique powers.
- You want to expand GCS with material not in the official libraries.
To create a new custom item directly on your character sheet.
- Open your character sheet.
- Go to Item > New
<type>(for example, New Trait, New Skill, or New Equipment). - A blank item appears on your sheet.
- Edit the item using the information on the relevant page:
You can customize new items further by adding Defaults, Features, Trait Modifiers, Equipment Modifiers, and Prerequisites.
Save your changes when you're done.
Tip
Start simple. For example, copy an existing skill from the Master Library and edit it instead of building one from scratch.
Custom items created on a character sheet are stored only in that character unless you save them to a library. To reuse your custom content across characters:
- Go to File > New
<type>Library to create a custom library (for example, New Trait Library) - Drag the item to your new custom library, then save the library file to keep it for future use.
Your libraries appear by default in your User Library.
Once saved, your custom items behave exactly like official ones:
- You can drag them into new characters.
If your content maybe useful for others, consider Contributing to the Master Library.
Last updated for GCS v5.39
GURPS page references (example: B16) are provided for convenience. For full rules, see the relevant GURPS publications.
Building characters
- Character Sheet Overview
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