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Create common structures for executors to use #2143
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2bf88de
Deprecate callback_group call taking context
mjcarroll 9099635
Add base executor objects that can be used by implementors
mjcarroll 2426056
Template common operations
mjcarroll 173ffd6
Address reviewer feedback:
mjcarroll a524bf0
Lint
mjcarroll 89f2106
Address reviewer feedback and fix templates
mjcarroll 9695eaa
Merge branch 'rolling' into mjcarroll/executor_structures
mjcarroll e173e5a
Lint and docs
mjcarroll 653d1a3
Make executor own the notify waitable
mjcarroll a6c4c1b
Add pending queue to collector, remove from waitable
mjcarroll 9dd48ce
Change interrupt guard condition to shared_ptr
mjcarroll 6267741
Lint and docs
mjcarroll 1b1a915
Don't exchange atomic twice
mjcarroll 0a9c9a6
Fix add_node and add more tests
mjcarroll 0ae0bea
Make get_notify_guard_condition follow API tick-tock
mjcarroll 87f41bf
Improve callback group tick-tocking
mjcarroll 5809328
Don't lock twice
mjcarroll debe396
Address reviewer feedback
mjcarroll c4b6589
Add thread safety annotations and make locks consistent
mjcarroll cd7aaba
Address reviewer feedback
mjcarroll 6379f0c
Remove the "add_valid_node" API
mjcarroll 855c64d
Only notify if the trigger condition is valid
mjcarroll d9a9206
Only trigger if valid and needed
mjcarroll 838d1ae
Merge branch 'rolling' into mjcarroll/executor_structures
mjcarroll ab3bbf4
Merge branch 'rolling' into mjcarroll/executor_structures
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211 changes: 211 additions & 0 deletions
211
rclcpp/include/rclcpp/executors/executor_entities_collection.hpp
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| // Copyright 2023 Open Source Robotics Foundation, Inc. | ||
| // | ||
| // Licensed under the Apache License, Version 2.0 (the "License"); | ||
| // you may not use this file except in compliance with the License. | ||
| // You may obtain a copy of the License at | ||
| // | ||
| // http://www.apache.org/licenses/LICENSE-2.0 | ||
| // | ||
| // Unless required by applicable law or agreed to in writing, software | ||
| // distributed under the License is distributed on an "AS IS" BASIS, | ||
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
| // See the License for the specific language governing permissions and | ||
| // limitations under the License. | ||
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| #ifndef RCLCPP__EXECUTORS__EXECUTOR_ENTITIES_COLLECTION_HPP_ | ||
| #define RCLCPP__EXECUTORS__EXECUTOR_ENTITIES_COLLECTION_HPP_ | ||
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| #include <deque> | ||
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| #include <unordered_map> | ||
| #include <vector> | ||
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| #include <rclcpp/any_executable.hpp> | ||
| #include <rclcpp/node_interfaces/node_base.hpp> | ||
| #include <rclcpp/callback_group.hpp> | ||
| #include <rclcpp/executors/executor_notify_waitable.hpp> | ||
| #include <rclcpp/visibility_control.hpp> | ||
| #include <rclcpp/wait_result.hpp> | ||
| #include <rclcpp/wait_set.hpp> | ||
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| namespace rclcpp | ||
| { | ||
| namespace executors | ||
| { | ||
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| /// Structure to represent a single entity's entry in a collection | ||
| template<typename EntityValueType> | ||
| struct CollectionEntry | ||
| { | ||
| /// Weak pointer to entity type | ||
| using EntityWeakPtr = typename EntityValueType::WeakPtr; | ||
| /// Shared pointer to entity type | ||
| using EntitySharedPtr = typename EntityValueType::SharedPtr; | ||
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| /// The entity | ||
| EntityWeakPtr entity; | ||
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| /// If relevant, the entity's corresponding callback_group | ||
| rclcpp::CallbackGroup::WeakPtr callback_group; | ||
| }; | ||
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| /// Update a collection based on another collection | ||
| /* | ||
| * Iterates update_from and update_to to see which entities have been added/removed between | ||
| * the two collections. | ||
| * | ||
| * For each new entry (in update_from, but not in update_to), | ||
| * add the entity and fire the on_added callback | ||
| * For each removed entry (in update_to, but not in update_from), | ||
| * remove the entity and fire the on_removed callback. | ||
| * | ||
| * \param[in] update_from The collection representing the next iteration's state | ||
| * \param[inout] update_to The collection representing the current iteration's state | ||
| * \param[in] on_added Callback fired when a new entity is detected | ||
| * \param[in] on_removed Callback fired when an entity is removed | ||
| */ | ||
| template<typename CollectionType> | ||
| void update_entities( | ||
| const CollectionType & update_from, | ||
| CollectionType & update_to, | ||
| std::function<void(typename CollectionType::EntitySharedPtr)> on_added, | ||
| std::function<void(typename CollectionType::EntitySharedPtr)> on_removed | ||
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| ) | ||
| { | ||
| for (auto it = update_to.begin(); it != update_to.end(); ) { | ||
| if (update_from.count(it->first) == 0) { | ||
| auto entity = it->second.entity.lock(); | ||
| if (entity) { | ||
| on_removed(entity); | ||
| } | ||
| it = update_to.erase(it); | ||
| } else { | ||
| ++it; | ||
| } | ||
| } | ||
| for (auto it = update_from.begin(); it != update_from.end(); ++it) { | ||
| if (update_to.count(it->first) == 0) { | ||
| auto entity = it->second.entity.lock(); | ||
| if (entity) { | ||
| on_added(entity); | ||
| } | ||
| update_to.insert(*it); | ||
| } | ||
| } | ||
| } | ||
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| /// A collection of entities, indexed by their corresponding handles | ||
| template<typename EntityKeyType, typename EntityValueType> | ||
| class EntityCollection | ||
| : public std::unordered_map<const EntityKeyType *, CollectionEntry<EntityValueType>> | ||
| { | ||
| public: | ||
| /// Key type of the map | ||
| using Key = const EntityKeyType *; | ||
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| /// Weak pointer to entity type | ||
| using EntityWeakPtr = typename EntityValueType::WeakPtr; | ||
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| /// Shared pointer to entity type | ||
| using EntitySharedPtr = typename EntityValueType::SharedPtr; | ||
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| /// Update this collection based on the contents of another collection | ||
| /** | ||
| * Update the internal state of this collection, firing callbacks when entities have been | ||
| * added or removed. | ||
| * | ||
| * \param[in] other Collection to compare to | ||
| * \param[in] on_added Callback for when entities have been added | ||
| * \param[in] on_removed Callback for when entities have been removed | ||
| */ | ||
| void update( | ||
| const EntityCollection<EntityKeyType, EntityValueType> & other, | ||
| std::function<void(EntitySharedPtr)> on_added, | ||
| std::function<void(EntitySharedPtr)> on_removed) | ||
| { | ||
| update_entities(other, *this, on_added, on_removed); | ||
| } | ||
| }; | ||
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| /// Represent the total set of entities for a single executor | ||
| /** | ||
| * This allows the entities to be stored from ExecutorEntitiesCollector. | ||
| * The structure also makes in convenient to re-evaluate when entities have been added or removed. | ||
| */ | ||
| struct ExecutorEntitiesCollection | ||
| { | ||
| /// Collection type for timer entities | ||
| using TimerCollection = EntityCollection<rcl_timer_t, rclcpp::TimerBase>; | ||
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| /// Collection type for subscription entities | ||
| using SubscriptionCollection = EntityCollection<rcl_subscription_t, rclcpp::SubscriptionBase>; | ||
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| /// Collection type for client entities | ||
| using ClientCollection = EntityCollection<rcl_client_t, rclcpp::ClientBase>; | ||
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| /// Collection type for service entities | ||
| using ServiceCollection = EntityCollection<rcl_service_t, rclcpp::ServiceBase>; | ||
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| /// Collection type for waitable entities | ||
| using WaitableCollection = EntityCollection<rclcpp::Waitable, rclcpp::Waitable>; | ||
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| /// Collection type for guard condition entities | ||
| using GuardConditionCollection = EntityCollection<rcl_guard_condition_t, rclcpp::GuardCondition>; | ||
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| /// Collection of timers currently in use by the executor. | ||
| TimerCollection timers; | ||
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| /// Collection of subscriptions currently in use by the executor. | ||
| SubscriptionCollection subscriptions; | ||
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| /// Collection of clients currently in use by the executor. | ||
| ClientCollection clients; | ||
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| /// Collection of services currently in use by the executor. | ||
| ServiceCollection services; | ||
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| /// Collection of guard conditions currently in use by the executor. | ||
| GuardConditionCollection guard_conditions; | ||
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| /// Collection of waitables currently in use by the executor. | ||
| WaitableCollection waitables; | ||
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| /// Check if the entities collection is empty | ||
| /** | ||
| * \return true if all member collections are empty, false otherwise | ||
| */ | ||
| bool empty() const; | ||
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| /// Clear the entities collection | ||
| void clear(); | ||
| }; | ||
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| /// Build an entities collection from callback groups | ||
| /** | ||
| * Iterates a list of callback groups and adds entities from each valid group | ||
| * | ||
| * \param[in] callback_groups List of callback groups to check for entities | ||
| * \param[inout] colletion Entities collection to populate with found entities | ||
| */ | ||
| void | ||
| build_entities_collection( | ||
| const std::vector<rclcpp::CallbackGroup::WeakPtr> & callback_groups, | ||
| ExecutorEntitiesCollection & collection); | ||
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| /// Build a queue of executables ready to be executed | ||
| /** | ||
| * Iterates a list of entities and adds them to a queue if they are ready. | ||
| * | ||
| * \param[in] collection Collection of entities corresponding to the current wait set. | ||
| * \param[in] wait_result Result of rclcpp::WaitSet::wait corresponding to the collection. | ||
| * \return A queue of executables that have been marked ready by the waitset. | ||
| */ | ||
| std::deque<rclcpp::AnyExecutable> | ||
| ready_executables( | ||
| const ExecutorEntitiesCollection & collection, | ||
| rclcpp::WaitResult<rclcpp::WaitSet> & wait_result | ||
| ); | ||
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| } // namespace executors | ||
| } // namespace rclcpp | ||
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| #endif // RCLCPP__EXECUTORS__EXECUTOR_ENTITIES_COLLECTION_HPP_ | ||
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