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Installation
Please decide first which section your are going to follow. Then, follow all steps carefully.
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Make sure the server is stopped.
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Place WorldGeneratorApi.jar in the
./plugins/folder, if it is not already there. -
Place Dough.jar in the
./plugins/folder. -
Open up your
./bukkit.ymlfile, and add the following lines at the end of the file:worlds: world: generator: Dough
This assumes that the name of the world you want to change is simply
world. If you changed the world name in theserver.propertiesfile, or wish to useDoughfor another world, you'll need to replaceworldwith the actual name of the world.Note that you must use spaces here (two before
world, four beforegenerator: Dough) and not tabs. -
Dough will only affect newly generated chunks. Therefore, it is recommend to start a new world by deleting your world folder.
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Start the server, and explore some new terrain. Notice that your terrain looks exactly like before: you haven't changed any settings yet.
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Notice that a new folder has appeared:
/plugins/Dough/. It will contain a configuration file of your world, so that you can change the shape of the terrain. See the Configuration page for more information.
Done! Remember: Dough will only affect newly generated terrain. If you change any settings, either explore some new terrain, or delete the world folder to start with a new world.
- Place WorldGeneratorApi.jar in the
./plugins/folder, if it is not already there. - Place Dough.jar in the
./plugins/folder. - (Re)start the server.
- Use
/mv create your_world_name_here normal -g Doughto create a new world using Dough. - Enter the world using
/mvtp your_world_name. The terrain will look exactly like vanilla, as you haven't changed any settings yet. - Notice that a new folder has appeared:
/plugins/Dough/. It will contain a configuration file of your world, so that you can change the shape of the terrain. See the Configuration page for more information.
Done! Remember: Dough will only affect newly generated terrain. If you change any settings, either explore some new terrain, or delete the world folder to start with a new world.
- Place WorldGeneratorApi.jar in the
./plugins/folder, if it is not already there. - Place Dough.jar in the
./plugins/folder. - (Re)start the server.
- Look up the documentation of your multiworld plugin, and find out how to use a custom terrain generator. Use
Doughas the name of the custom terrain generator. - Initially, the terrain of the new world will look exactly like vanilla. You will need to change the terrain settings, which are stored in the folder
plugins/Dough. See the Configuration page for what settings you can change.
Done! Remember: Dough will only affect newly generated terrain. If you change any settings, either explore some new terrain, or delete the world folder to start with a new world.