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Sync with master#2

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tau27 wants to merge 16 commits intotau27:wl-offmedfrom
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Sync with master#2
tau27 wants to merge 16 commits intotau27:wl-offmedfrom
corvax-team:master

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@tau27 tau27 commented Oct 11, 2025

Описание PR

Почему / Баланс

Технические детали

Медиа

Требования

Согласие с условиями

  • Я согласен с условиями LICENSE и CLA.

Критические изменения

Список изменений

2devilteam2-rgb and others added 15 commits September 17, 2025 15:59
Короче обосрался с движком, сейчас всё вернул
Новая музыка в автомат!
* плащ ящерицы

* Update lizard_cloak.ftl

* Update clothing.yml
* closets-resprite

* resprite closet

* respriteclosets

* resprite2closets
* респрайт муринов

* HeadTop marking points
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Благодарим вас за вклад в репозиторий Space Station 14. К сожалению, похоже, что вы отправили свой PR из master-ветки. Мы предлагаем вам следовать нашей документации по использованию git

Вы можете переместить текущую работу из master-ветки в другую ветку, выполнив команду git branch <название_ветки> и сбросив измененив в master-ветке.

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github-actions bot commented Oct 11, 2025

RSI Diff Bot; head commit 1802817 merging into 73fd438
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_WL/Mobs/Customization/murine_parts.rsi

State Old New Status
hand_left Modified
hand_right Modified
arm_left_1 Added
arm_left_2 Added
arm_right_1 Added
arm_right_2 Added
foot_left Added
foot_right Added
head_left Added
head_right Added
leg_left_1 Added
leg_left_2 Added
leg_right_1 Added
leg_right_2 Added
tail_high Added
tail_high_wagging Added
tail_low Added
tail_low_wagging Added
torso_left Added
torso_mid Added
torso_right Added

Resources/Textures/_WL/Mobs/Species/Murine/parts.rsi

State Old New Status
eyes Modified
head_m Modified
l_arm Modified
l_foot Modified
l_hand Modified
l_leg Modified
r_arm Modified
r_foot Modified
r_hand Modified
r_leg Modified
torso_f Modified
torso_m Modified

Resources/Textures/_WL/Structures/Storage/closet.rsi

State Old New Status
atmos Modified
atmos_door Modified
atmos_open Modified
atmos_wardrobe_door Modified
bio Modified
bio_door Modified
bio_jan Modified
bio_jan_door Modified
bio_jan_open Modified
bio_open Modified
bio_sci Modified
bio_sci_door Modified
bio_sci_open Modified
bio_sec Modified
bio_sec_door Modified
bio_sec_open Modified
bio_viro Modified
bio_viro_door Modified
bio_viro_open Modified
black_door Modified
blue_door Modified
bomb Modified
bomb_door Modified
bomb_open Modified
brigmedic Modified
brigmedic_door Modified
cabinet Modified
cabinet_door Modified
cabinet_open Modified
cap Modified
cap_door Modified
cap_open Modified
ce Modified
ce_door Modified
ce_open Modified
chemical_door Modified
closet Modified
closet_door Modified
closet_open Modified
clown Modified
clown_door Modified
clown_open Modified
cmo Modified
cmo_door Modified
cmo_open Modified
ecase Modified
ecase_door Modified
ecase_open Modified
emergency Modified
emergency_door Modified
emergency_open Modified
eng Modified
eng_elec_door Modified
eng_evac_door Modified
eng_open Modified
eng_rad_door Modified
eng_secure Modified
eng_secure_door Modified
eng_secure_open Modified
eng_tool_door Modified
eng_weld_door Modified
fire Modified
fire_door Modified
fire_open Modified
freezer Modified
freezer_door Modified
freezer_icon Modified
freezer_open Modified
generic Modified
generic_door Modified
generic_icon Modified
generic_open Modified
genpop Modified
genpop_door_1 Modified
genpop_door_2 Modified
genpop_door_3 Modified
genpop_door_4 Modified
genpop_door_5 Modified
genpop_door_6 Modified
genpop_door_7 Modified
genpop_door_8 Modified
genpop_open Modified
green_door Modified
grey_door Modified
hop Modified
hop_door Modified
hop_open Modified
hos Modified
hos_door Modified
hos_open Modified
hydro Modified
hydro_door Modified
hydro_open Modified
janitor_bomb Modified
janitor_bomb_door Modified
janitor_bomb_open Modified
locked Modified
med Modified
med_door Modified
med_open Modified
med_secure Modified
med_secure_door Modified
med_secure_open Modified
mime Modified
mime_door Modified
mime_open Modified
mining Modified
mining_door Modified
mining_open Modified
mixed_door Modified
n2 Modified
n2_door Modified
n2_open Modified
orange_door Modified
paramed Modified
paramed_door Modified
paramed_open Modified
pink_door Modified
qm Modified
qm_door Modified
qm_open Modified
rd Modified
rd_door Modified
rd_open Modified
red_door Modified
representative_door Modified
science Modified
science_door Modified
science_open Modified
sec Modified
sec_door Modified
sec_open Modified
secure Modified
secure_door Modified
secure_icon Modified
secure_open Modified
syndicate Modified
syndicate_door Modified
syndicate_open Modified
warden Modified
warden_door Modified
warden_open Modified
welded Modified
white_door Modified
yellow_door Modified

Resources/Textures/_WL/Mobs/Customization/murine_gauze.rsi

State Old New Status
gauze_murine_blindfold Added
gauze_murine_head Added
gauze_murine_lefteye Added
gauze_murine_righteye Added
gauze_murine_upperarm_l Added
gauze_murine_upperarm_r Added
gauze_murine_upperleg_l Added
gauze_murine_upperleg_r Added

Resources/Textures/_WL/Mobs/Customization/murine_trinkets.rsi

State Old New Status
earring_murine_left_1 Added
earring_murine_left_2 Added
earring_murine_right_1 Added
earring_murine_right_2 Added

Resources/Textures/_WL/Mobs/Customization/scars.rsi

State Old New Status
scar_murine_eye_left Added
scar_murine_eye_right Added

Edit: diff updated after 1802817

@tau27 tau27 closed this Oct 12, 2025
tau27 pushed a commit that referenced this pull request Oct 12, 2025
* [April Fools] Elf species  (#35353)

elf

* [April Fools] Juice that makes me go insane (#35370)

* kill me

* MAKE IT STOP

* is it finally over?

* web edit

* webedit

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* webedit

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* webedit

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* webedit

* WEBEDIT PLEASE

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>

* vulpkanin species

the ultimate april fools joke

Co-Authored-By: Kr8art <188977876+kr8art@users.noreply.github.com>

* cant be bothered

* make build and test debug run on the april fools branch (#35396)

welp

* Revert "[April Fools] Juice that makes me go insane (#35370)"

This reverts commit fcbdcf8452cb1247733242aa44ea5b9f38dfa3d2.

* Revert "[April Fools] Elf species  (#35353)"

This reverts commit 704293a051033026bfca0c9e161d97796bc0cb81.

* nuh uh

* localized names

* fix survival box

* abilities (Mostly don't work yet, pending PRs)

* wagging loc

* slight heat tweaks

* stuff

* Update Vulpkanin.xml

* vulp screams + quieter howl

* MessyDrinker by Orks

* MessyDrinker guidebook

* animal bones

* fix wagging

* missed

* no loc

* Lower damage, remove butchering

* Revert "animal bones"

This reverts commit 3457cde13e57336678f62a20bf57fb315844c240.

* leap

* collision

* leap desc update

* leap guidebook

* fix leap

* microbalance

* comment

* microbalancing pt 2

* microbalancing pt 3

* test fail fix (i hope)

* fix organs

* no leaping on the ground

* remove SolutionScanner + ling work

* fix clone

* add stuff back

* microbalancing pt yes

* male vulp names

mainly slavic names with some similiar sounding ones mixed in

* Revert "male vulp names"

This reverts commit 1666f81821bfea241262627160a594dd1b0ce050.

* male vulps names pr 2 (slavic, dog names, few puns)

Slavic names, with mixed in typical dog names and some puns

* female names (mainly slavic, other stuff mixed in)

* oops

* Update vulpkanin.yml

* Vulps WIP Work (#1)

* Modified aesprite tools

* WIP

* wipperoni

* We are done here, wawa

* Revert "Merge branch 'aseprite-tools' into hannah/vulps-wip"

This reverts commit d258645df60a94d0217fecd85a38545f2b951cde, reversing
changes made to 0ae39e862152ef6548533eba0547709594c55e90.

* Resolve merge issue

* Fix Urist McVulp forgetting his fursuit

---------

Co-authored-by: Southbridge-fur <southbridgefur@gmail.com>

* re-add ears and husk overlay

* revert adding ears to vox

* Crest Markings

* Fade Markings

* Sharp Markings

* microbalance + comments

* censor character nudity option compliance

* Ear Markings

* 1984 wagging animations

* Tail Markings

* tail wag icon

* annoyance

* guidebook

* slight temperature tweak

* seperate out snouts, port over 2 markings for testing

* fix

* seperate snout file

* Snout/Head Markings

* cleanup + locale for ears

* Head and Snout loc

* gray eyes

* crest and husk cleanup

* Tail and Chest loc

* Legs and Arms loc

* most important commit

* mime vulps like rations too

* missing loc

* microbalance

* not needed

* goatee

* white eyes

* harmony feedback tail fixes

* personal changes and fixes after playing

* fix fluffy tail clipping

* Sprite fixes, displacement fixes (#2)

* Tune head displacement

* Vulps Sprite Tuning

* helmets

* detail

* Urist

* wag

* comban't

* fix attributions

* remove vulp biosuits

* fix vulp beards

* fixed up ears

* comment note

* further ear tweaks

* engi helmets

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: Milon <milonpl.git@proton.me>
Co-authored-by: Kr8art <188977876+kr8art@users.noreply.github.com>
Co-authored-by: Hannah Giovanna Dawson <karakkaraz@gmail.com>
Co-authored-by: Southbridge-fur <southbridgefur@gmail.com>
tau27 pushed a commit that referenced this pull request Jan 14, 2026
…er fills (#41360)

* Replace all existing storage fills with container fills, adjust some formatting to accomadate

* Forgot to remove that

* I really need to spell better

* Right, those are 3x3

* Change some NestedSelectors to GroupSelectors

* Actual container fills, test fix (maybe), and a few minor formatting changes

* Fix some more mistakes

* Forgot to add to that comment

* Some parenting fixes

* Test optimisation, maybe

* Roll holiday lights instead of individually listing it

* Move eletrical toolbox to NestedSelector

* Back to entity tables (except for vending)

* More nesting (and a TODO)

* Yet another fix

* Probably shoulda done it this way originally

* Entity tables for vending restocks

* I am good at formatting

* Make added table names consistent

* Make grand lottery weights a little more readable

* Use existing fills for bio suit crates

* Get rid of some more redundant amounts

* Nuke the StorageFill test section and update some comments

* Apply changes from code review

* Split off changes to vending restocks

* Split off changes to vending restocks

* Apply more changes from code review

* Attempt #2 of detangling this mess (oh shit I missed the pin)

* They look so similar

* I am great at formatting

* Missed a newline

* How did I manage to do that

* Move toy in FoodMealHappyHonkClown to top to prioritise

* Apply changes from review and move dank pizza to organise by weight
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6 participants