Releases: vortivoid/Simple-Battle-System
Releases · vortivoid/Simple-Battle-System
1.3: The classes update!
Almost nothing at all has changed gameplay-wise since 1.2, but the project has been restructured, making use of classes in seperate header and cpp files. This should allow for more expandability in future, making it possible to create new attacks, and even new enemies, far easier than before!
Gameplay-wise, the only real noteable changes are:
- Meditation now has a lower max MP recovery amount
- Console window clears every turn
1.2: The Meditation Update
Lots of stuff has changed in the code this update, but tbh the only actual noticable things to the player are:
- Attack damage ranges are closer between the player and enemy
- Enemy attacks have slightly higher potential damage, at the cost of lower accuracy
- Player and enemy can now meditate to recover some MP
- Attacks now have random flavour text
Melee: PUNCH, KICK, SCRATCH, BITE
Magic: FIREBALL, LIGHTNING, DARK MAGIC, LIGHT MAGIC - Idk probs smth else i forgot lol
the rest of the changes are basically only code structure related, such as attacks using a struct, some new functions, etc