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This repository was archived by the owner on Feb 13, 2026. It is now read-only.

1.2: The Meditation Update

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@vortivoid vortivoid released this 24 May 01:35
· 41 commits to master since this release

Lots of stuff has changed in the code this update, but tbh the only actual noticable things to the player are:

  • Attack damage ranges are closer between the player and enemy
  • Enemy attacks have slightly higher potential damage, at the cost of lower accuracy
  • Player and enemy can now meditate to recover some MP
  • Attacks now have random flavour text
    Melee: PUNCH, KICK, SCRATCH, BITE
    Magic: FIREBALL, LIGHTNING, DARK MAGIC, LIGHT MAGIC
  • Idk probs smth else i forgot lol

the rest of the changes are basically only code structure related, such as attacks using a struct, some new functions, etc