Releases: Garhoogin/NitroPaint
Releases · Garhoogin/NitroPaint
Release list
NitroPaint 2.9.10.0
Changes:
- IMPORTANT: Color reduction settings have changed:
- Balance slider default position has a more sensible meaning now
- Balance slider is stronger
- If you were dragging the balance slider all the way to "Color" before, you probably don't have to do that anymore!
- Support for STTEX files from S&SASRDS
- 4x4 compression better respects textures with large gradient colors
- Added more options to the dialog to import SHARP LC fonts
- Add option to show unused palette colors in the texture editor
- Marks completely unused colors with
X - Marks colors used only for interpolation with
-
- Marks completely unused colors with
- Adds the selection system to the texture editor
- Paste unconverted image data into a texture (will convert on the fly)
- Performance improvements to color reduction
- New file IPC mechanism over pipes
- Corrected a bug in writing 5TX files with heights under a power of 2
- Corrected a bug where keyboard shortcuts on Windows controls in editors were being lost
- Corrected a bug where a file that failed to be opened would read as a file of 0 bytes
NitroPaint 2.9.9.1
Changes:
- Corrects some behaviors in the layered palette system:
- Fixes a bug where a cluster with only one color would not calculate its centroid correctly for layered palettes
- Fixes a bug where layered palettes used with color-0 transparency mode would reference the palette incorrectly
NitroPaint 2.9.9.0
Changes:
- Add palette swap texture conversion functionality
- Input multiple images and generate one texture to be shared with one palette for each of the input images
- Importing texture data from NTFT shows a preview of texture data
- Support for the PIC image format and NNS PIC texture format
- Indexed TGA files are now treated as indexed images
- Performance improvements to color reduction
- Fixes an issue where changing a file's format would not cause it to be saved in the new format
- Fixes a bug where color reduction in color-0-transparent mode would sometimes delete an extra color
- Fixes an issue where importing a SHARP LC Font into a Shift-JIS font would cause code points to be incorrect
- Fixes an issue where a SHARP LC Font using UTF-16 encoding would be treated as Shift-JIS
- Fixes a bug where NSBTX data would be output incorrectly
- Fixes a bug where reading a binary spec file would crash
- Fixes a bug where importing a direct color TGA file onto character data would crash
- Fixes a bug excluding the SPT format from the GUI
- Fixes a bug where one field in the Tose NSC files was incorrect
NitroPaint 2.9.8.0
Thanks for bearing with me the past month! A new version arrives.
Changes:
- Adjustments to the texture editor interface
- Status information is moved to a status bar on the bottom of the editor
- UI commands are moved to the top of the editor
- Texture palette is no longer a separate MDI window but appears in the texture editor
- New "Show Alpha" option to show the alpha channel in isolation
- Added support for the PuCrunch compression format
- Added a new "Open As" dialog for manual file format specification
- Added new "Compress File" and "Decompress File" menu commands for general file compression/decompression
- Corrected an incorrect field in GRF file output
- Corrected an issue with incorrect alpha conversion in opaque textures under a3i5/a5i3 formats
- Performance improvements to color reduction
- A bug causing incorrect NSBTX output of sub-power-of-2 textures was corrected
- A bug causing crashes in the NANR file output was corrected
- A problem causing poor performance of the color palette viewer was corrected
NitroPaint 2.9.7.2
Sorry for the bugs! A few have been corrected.
Changes:
- Fixes a bug causing incorrect NSBTX output
- Fixes a bug where GRF textures with sub-power-of-2 heights would be read incorrectly
- Fixes a bug causing incorrect Huffman detection
- Fixes a bug causing crashes when importing bitmaps in the BG screen editor
- Corrected handling of 5BG files for background
- GRF files use optimal compression for each block
- BMG file sizes are optimized
NitroPaint 2.9.7.1
Happy New Years! A couple of bugs fixed from the last release:
- Cell generator was not respecting transparency of input image data
- NTF texture import was not taking NTFP input correctly
NitroPaint 2.9.7.0
Changes:
- Color reduction
- Made faster using SSE2 vector operations
- General color reduction supports the fixed palette
- Enhance Colors is now enabled by default
- Background conversion
- Uses less memory during character compression
- Ability to use color 0 as an opaque color slot
- Support for generating normal affine and bitmap backgrounds
- Texture Conversion
- Direct mode texture conversion uses balance settings
- Revised color reduction of a3i5/a5i3 textures
- Progress bar works for all texture formats
- Texture conversion may be aborted
- Texture conversion warns when VRAM limits are exceeded
- Batch texture conversion converts textures in parallel
- Font Editor
- Supports Starfy DS font files
- Support importing glyphs from SHARP LC Fonts
- Fixed a bug causing incorrect text rendering and input with Shift-JIS fonts
- Fixed a bug causing crashes when invalidating the glyph cache
- Message Editor
- Added (support for BMG files)
- Character Editor
- Support OBJ-mode graphics import
- Fixed bug with attribute data on changing bit depths
- Cell Editor
- Auto-Calculate Bounds is now enabled by default
- Others
- Support OBJ-mode 5BG files
- Support files from TOSE games
- Support GRF Files
- Textures
- Backgrounds
- Cell and animation
- File format presets
- Ability to zoom 32x and 64x
- Bug fixes
- Fixed bug copying DIBv5 data to the clipboard
- Fixed layout editor crashing on empty fonts
- Fixed a bug where combo files would not have the right Save As filters
- Fixed a bug causing crashes attempting to detect some Mario vs Donkey Kong compressed files
NitroPaint 2.9.6.2
Changes:
- Texture editor
- 4x4 compression is made faster
- Warnings for potentially invalid texture sizes
- BG generator
- Fixed a bug introduced in 2.9.6.1 where an incorrect color slot may be used
- Font editor
- Export whole glyph set
- Animation Editor
- Fixed a bug causing a crash when selecting "Insert Below" in an empty animation
- Texture archives
- Warn on resource name truncation
NitroPaint 2.9.6.1
Changes:
- Performance improvements to color reduction
- Slight modifications to color weighting
- Color reduction bug fixes
- Under some scenarios, there would be excess color distortion during color reduction
- 4x4 compression could crash in specific cases
NitroPaint 2.9.6.0
Changes:
- Color Reduction dialog
- Reduce image colors (general use)
- OBJ mode character import
- Select OBJ size to import 1D with respect to
- Support SPT files
- Support TGA grayscale images
- Copying graphics copies indexed image data when possible
- Interoperability with bitmap and palette alpha with iMageStudio clipboard
- Zoom via Ctrl+Scroll
- Bug fixes
- Layout editor was using the wrong icon sometimes
- Texture/palette name crashes
- Alpha values appropriately weighted during color reduction
- 4x4 compression consistently uses the user-specified balance settings