Skip to content

NitroPaint 2.9.7.0

Choose a tag to compare

@Garhoogin Garhoogin released this 01 Jan 00:25
· 231 commits to main since this release
d9cbe2d

Changes:

  • Color reduction
    • Made faster using SSE2 vector operations
    • General color reduction supports the fixed palette
    • Enhance Colors is now enabled by default
  • Background conversion
    • Uses less memory during character compression
    • Ability to use color 0 as an opaque color slot
    • Support for generating normal affine and bitmap backgrounds
  • Texture Conversion
    • Direct mode texture conversion uses balance settings
    • Revised color reduction of a3i5/a5i3 textures
    • Progress bar works for all texture formats
    • Texture conversion may be aborted
    • Texture conversion warns when VRAM limits are exceeded
    • Batch texture conversion converts textures in parallel
  • Font Editor
    • Supports Starfy DS font files
    • Support importing glyphs from SHARP LC Fonts
    • Fixed a bug causing incorrect text rendering and input with Shift-JIS fonts
    • Fixed a bug causing crashes when invalidating the glyph cache
  • Message Editor
    • Added (support for BMG files)
  • Character Editor
    • Support OBJ-mode graphics import
    • Fixed bug with attribute data on changing bit depths
  • Cell Editor
    • Auto-Calculate Bounds is now enabled by default
  • Others
    • Support OBJ-mode 5BG files
    • Support files from TOSE games
    • Support GRF Files
      • Textures
      • Backgrounds
      • Cell and animation
    • File format presets
    • Ability to zoom 32x and 64x
  • Bug fixes
    • Fixed bug copying DIBv5 data to the clipboard
    • Fixed layout editor crashing on empty fonts
    • Fixed a bug where combo files would not have the right Save As filters
    • Fixed a bug causing crashes attempting to detect some Mario vs Donkey Kong compressed files