NitroPaint 2.9.7.0
Changes:
- Color reduction
- Made faster using SSE2 vector operations
- General color reduction supports the fixed palette
- Enhance Colors is now enabled by default
- Background conversion
- Uses less memory during character compression
- Ability to use color 0 as an opaque color slot
- Support for generating normal affine and bitmap backgrounds
- Texture Conversion
- Direct mode texture conversion uses balance settings
- Revised color reduction of a3i5/a5i3 textures
- Progress bar works for all texture formats
- Texture conversion may be aborted
- Texture conversion warns when VRAM limits are exceeded
- Batch texture conversion converts textures in parallel
- Font Editor
- Supports Starfy DS font files
- Support importing glyphs from SHARP LC Fonts
- Fixed a bug causing incorrect text rendering and input with Shift-JIS fonts
- Fixed a bug causing crashes when invalidating the glyph cache
- Message Editor
- Added (support for BMG files)
- Character Editor
- Support OBJ-mode graphics import
- Fixed bug with attribute data on changing bit depths
- Cell Editor
- Auto-Calculate Bounds is now enabled by default
- Others
- Support OBJ-mode 5BG files
- Support files from TOSE games
- Support GRF Files
- Textures
- Backgrounds
- Cell and animation
- File format presets
- Ability to zoom 32x and 64x
- Bug fixes
- Fixed bug copying DIBv5 data to the clipboard
- Fixed layout editor crashing on empty fonts
- Fixed a bug where combo files would not have the right Save As filters
- Fixed a bug causing crashes attempting to detect some Mario vs Donkey Kong compressed files