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v.1.2.0

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@ChristopherRemde ChristopherRemde released this 30 Oct 14:36
· 12 commits to main since this release

Version 1.2.0

This version focuses mostly on improvements of the pointcloud rendering ✨

  • Custom Pointcloud Shaders: Custom shaders for pointclouds are now supported and can also be created with Unity Shadergraph
  • Per-Point Sizes: Each point of a pointcloud can now have a unique size (Shadergraph only)
  • Per-Point Normals: Pointclouds sequences can now contain per-point normals
  • Pointcloud Normal Estimation: If needed, pointcloud normals can now be estimated with the Converter tool
  • New sample: A new sample that shows how to create custom shadergraphs for pointclouds
  • Per-Vertex Normals: Mesh sequences can now also be exported with custom per-vertex normals

⬇️ Please update to the new Converter below, to be able to use the per-vertex normal features!