v.1.2.0
Version 1.2.0
This version focuses mostly on improvements of the pointcloud rendering ✨
- Custom Pointcloud Shaders: Custom shaders for pointclouds are now supported and can also be created with Unity Shadergraph
- Per-Point Sizes: Each point of a pointcloud can now have a unique size (Shadergraph only)
- Per-Point Normals: Pointclouds sequences can now contain per-point normals
- Pointcloud Normal Estimation: If needed, pointcloud normals can now be estimated with the Converter tool
- New sample: A new sample that shows how to create custom shadergraphs for pointclouds
- Per-Vertex Normals: Mesh sequences can now also be exported with custom per-vertex normals
⬇️ Please update to the new Converter below, to be able to use the per-vertex normal features!