Releases: ExMod-Team/EXILED
v9.9.2
What's Changed
- feat: Add
Intercom.TrySetOverride(Player, bool)andIntercom.HasOverride(Player)by @louis1706 in #646 - fix: TriggeringTesla for LabAPI by @louis1706 in #649
breaking Change
Player::IsSpectatablewas reverted because @Someone-193 did copy paste the LabAPI code :)
Full Changelog: v9.9.1...v9.9.2
v9.9.1
Release v9.9.1 Stable
Fixes
- fix: Miss to update the Version of SCP:SL in Exiled (build T4 File for Documentation)
Full Changelog: v9.9.1-rc.1...v9.9.1
v9.9.1-rc.1
⚠️ Use this release only for SCP:SL 14.1.4 ⚠️
Updated exiled for SCP:SL 14.1.4
Fixes
- Remove NW Fix that are now not needed because NW did fix them
- CheaterReportFix (https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/1814).
- FixNW914DuplicationBug (https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/1770).
Additions
- Added
Player:IsSpectatable - Added
MirrorExtensions:SetFakeSpectatable(Player, Player, bool)(#615)
Breaking Change and Obsolete
ExiledWindow.SyncStatusis now obsolete "You should use IsBroken Propperty now"
Full Changelog: v9.9.0-rc.2...v9.9.1-rc.1
v9.9.0-rc.2
What's Changed
- fix: fix copy paste stuff / pickups with CustomKeycardItem and CustomKeycardPickup by @Someone-193 in #644
Full Changelog: v9.9.0-rc.1...v9.9.0-rc.2
v9.9.0-rc.1
Exiled v9.9.0-rc.1 Release Notes
Exiled v9.9.0-rc.1 is now available.
Hey guys we finally made a good API for Keycard and CustomKeycard since the NW rework of it
Fixes
- Updated the NW fix made by Exiled
- Fix than when you was getting effect PocketCorroding outside of the Map Player when getting out of Pocket was put in void (this will not be considered as bug by NW) (#634)
- Fix 914 Duplication bug (https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/1770) (#643)
- Fixed
LeadingTeammissing Flamingo (#625) - Fixed
Keycardnot creating the correct value when Owner was specified (#632) - Fixed
Keycard::Permissionssetter for Predefined Keycard (#632) - Fixed
Playerimplicit operator for LabAPI returning NRE - Fixed
MicroHIDOpeningDoorEventArgs::IsAllowedvalue being inverted (#639) - Fixed
CustomRole::KeepPositionOnSpawn(#630) - Fixed
CustomWeaponsAmmo Limit / Reloading & Unloading (#633) - Fixed
AnnouncingTeamEntrance(#642) - Fixed
HurtingEventArgs::AttackerandHurtEventArgs::Attackerwrongly null with Attacker GenericDamageHandler`
Additions
- Added new
SpawnLocationType(#626)Inside127LabInsideHidLab
- Added
ItemExtensions:IsCustomKeycard(ItemType) - Added
MirrorExtensions:PlaceBlood(this Player, Vector3, Vector3, RoleTypeId, int)(#615) - Added
ResyncKeycardItem::ResyncKeycardItem(CustomKeycardItem)andResyncKeycardItem::ResyncKeycardPickup(CustomKeycardPickup)(#632) - Added a new Wrapper for
KeycardandKeycardPickup(#632)ChaosKeycard-> SnakeEngineCustomKeycardItem-> This keycard are Custom and can be modified at any moment and it's will be sync on ClientManagementKeycardMetalKeycardSingleUseKeycardSite02KeycardTaskForceKeycard
PermissionsProvider-> This was required to use to fix a NW bugKeycardData-> Use for our System of Saving Keycard data that are stored in a easy way for us to modify- Added new Interface
INameTagKeycard,IRankKeycard,ISerialNumberKeycard,IWearKeycard
- Added
CustomAbility::RegisterAbilities(bool)andCustomRole::RegisterRoles(bool)(#631) - Added
IPickupEventInterface onChangedIntoGrenadeEventArgsandExplodingGrenadeEventArgs(#433) - Fixed
GenericDamageHandler::CassieDeathAnnouncement(#642) - Exiled.Installer update to choose between PreRelease or Latest (#638)
Breaking Change and Obsolete
Exiled.API.Enums.BloodTypeis now obsolete "This blood decal are outdated now used DealPoolType.Blood"SpawnLocationTypeHid door are now obsolete replace by new valid one (#626)InsideHidLowerInsideHidUpper
- Fixed
Item.Create<T>(ItemType, Player)returning Item and not T - Fixed
Projectile.Create<T>(ProjectileType)andProjectile.CreateAndSpawn<T>(ProjectileType, Vector3, Quaternion?, bool, Player)returning Item and not T - Map.PlaceBlood(Vector3, Vector3) and Player.PlaceBlood(Vector3) has been obsoleted. Now use PlaceBlood(this Player, Vector3, Vector3, RoleTypeId, int) instead. (#615)
Full Changelog: v9.8.1...v9.9.0-rc.1
v9.8.1
v9.8.0
Exiled 9.8.0 Release Notes
Exiled 9.8.0 is now available.
I finally had more time to put together a proper release note.
Fixes
- Updated the NW fix made by Exiled
- https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/316 fixed has been removed
- https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/143 fixed has been removed
- https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/55 fixed is re-implemented
- https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/817 fixed has been added
- https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/1814 fixed has been added (#623)
- Fixed DynamicPatching on
ChangedAspectRatioEvent (#613) - Fixed
CameraType.HczCurvethat has been wrongly put as Obsolete. (Oups) - Fixed
DoorType.Airlockis now correctly put on Airlock only - Fixed
Firearm.Reload()Method (#621)
Additions
-
Added new
DoorTypeScp106CheckpointServerRoomClosetTestRoomPlantsClosetCheckpoint
-
Added
Room.LevelNameandPlayer.LevelName -
Added new
WaypointWrapper and some warning of NW bug -
Added
Player.EnumerableandPlayer.Countproperties (#616) -
Added Custom Weapon Attachments additions. (#521)
-
Added
Round.IgnoredPlayersare now ignored for SCP Targets (#614) -
Added new event
Scp173.AddingObserverandScp173.RemovedObserver(#498) -
Added new event
Player.SavingByAntiScp207(#617) -
Added new
MirrorExtensionsabout faking Effect to the user (#618)- ResyncEffectTo(this Player, Player, EffectType)
- ResyncEffectTo(this Player, IEnumerable, EffectType)
- SendFakeEffectTo(this Player, IEnumerable, EffectType, byte)
- SendFakeEffectTo(this Player, Player, EffectType, byte
-
Added new
Items.FirearmfunctionalityFirearm.AnimatorReloaderModule(#621)Firearm.TryReload()Player.TryUnload()Player.Unload()Player.TryReloadWeapon()Player.UnloadWeapon()Player.TryUnloadWeapon()Player.AnimatorReloaderModule
Full Changelog: v9.7.2...v9.8.0
v9.7.2
What's Changed
- feat: Add FpcRole Jump method by @MS-crew in #609
- fix: ChangingDisruptorMode transpiler location by @MS-crew in #608
- fix: Delete empty files by @MS-crew in #605
- fix: WaypointToy causing pickup to grow by @Someone-193 in #611
- feat: Add simplified addregeneration method by @MS-crew in #610
- fix: Add Player to TrackedPlayers before setting role by @Someone-193 in #606
Full Changelog: v9.7.1...v9.7.2
v9.7.1
v9.7.0
What's Changed
- feat: Add Model by @MS-crew in #595
- feat: New Scp049 Finishing Sense Event by @MS-crew in #559
- feat: RemovingTarget event for 096 by @Someone-193 in #576
- fix: Escaping Exiled and LabAPI bug different way by @MS-crew in #589
- feat: Add ragdoll to died event by @R2kip in #507
- feat: Generic damage handler add new value by @MS-crew in #561
- feat: Add Wave related functions to Respawn by @GoldenPig1205 in #536
- feat: All players spawned2 by @MS-crew in #597
- refactor: StoredComponent by @louis1706 in #328
- feat:
[EXILED::Loader]Allow port-binded plugin loading by @FoxWorn3365 in #89 - feat: New Player Changed Room events by @MS-crew in #557
- feat: Add priority for event handlers to Exiled Events by @warquys in #423
- feat: Add PermissionsPolicy and RequireAllPermissions in Door by @R2kip in #523
- fix: Custom Scp127 clipsizes causing desyncs by @Someone-193 in #599
- fix: Fix 3114 Dancing + minor docs fix by @Someone-193 in #601
- fix: fix transpilers for 14.1.3 by @Someone-193 in #602
- fix: Firearm pickups spawning without ammo by @Someone-193 in #600
- feat: more SSS for 14.1.3 by @Someone-193 in #604
- fix: ReceivingPreference, AnnouncingScpTermination, ChangedRoom, and Jumping transpilers and patches by @Someone-193 in #603
New Contributors
Full Changelog: v9.6.3...v9.7.0