Releases: ExMod-Team/EXILED
Releases · ExMod-Team/EXILED
v9.6.0-beta4
Include new functionality of Exiled 9.5.1
- Fix on CommandPatch & RoundEnd
- Adding CustomRole::Gravity
- Fixing UnlockingGenerator Event
v9.5.1
Exiled 9.5.1 Release Notes
Exiled 9.5.1 is now available. Including multiple fix and NW fix.
Fixes
- Fixed : Fix
CustomWeaponReload (#418) / (#421) / (#422) - Fixed Custom Roles Lagging Back When Spawning (#428)
- Fixed Npc Not getting flashed (#429)
- Fixed Npc Not TriggeringTesla (#424)
- Fixed
Server.IsHeavilyModdedis Obsoleted (#419) - Fixed Add
EffectType.Scp1344is now considered as IsPositive (#426) - Fixed ServerFreezing when OnShooting target (#438)
- Fixed Randomized Firearm Attachments (#430)
- Fixed NW Hypothermia Bug (#441)
- Fixed Npc created by basegame command is now count in Npc.List
- Fixed IntercomSpeaking not calling the bell noise when IsAllowed to false
Additions
- Added Missing
SpawnLocationType(#388)- InsideGr18Glass
- Inside106Primary
- Inside106Secondary
- Inside939Cryo
- Inside079Armory
- Added Missing
UserSettings:SliderSettingandUserTextInputSetting(#416) - Added
SettingBase.SendToPlayer(Player, IEnumerable<SettingBase>)(#432) - Added a way to remove EasterEgg message at start of Exiled
-- --defaultloadmessageor-- --noeasteregg - Added
Server.IsTransparentlyModded(#419) - Added Missing Propperty to
AdminToy::GameObjectandAdminToy::Transform(#431) - Added Added ICommandSender to
KickingEventArgsandBanningEventArgs(#436) - Added
Map.Clean(DecalPoolType)andMap.Clean(DecalPoolType, int)(#437)
Changes (non-breaking)
- Brought npcs back to Player.List (#445)
v9.6.0-beta3
What's Changed (other than ScpSL changed)
- fix:
Room::NearestRoomsfix by @VALERA771 in #417 - fix: Fixes Custom Weapon Reload by @TtroubleTT in #418
- feat: UserTextInputSetting and SliderSetting by @Trevlouw in #416
- fix: Potential Error Fix With Custom Weapon Reloading by @TtroubleTT in #421
- fix: Fix Custom Roles Lagging Back When Spawning by @TtroubleTT in #428
What's Changed with SCP:SL update
- Every reference to NWAPI is changed to LabAPI
Has been added
- New Implicit Operator with LabAPI Player Class in both way
FpcRole::Gravtityhas been added (Ex:ev.Player.Role.As<FpcRole>().Gravity = Vector3.Up)HumanRole::HumeShieldModuleWarhead.OpenBlastDoors()SendingCassieMessageEventArgs::CustomSubtitles&IsCustomAnnouncementEscapingPocketDimensionEventArgs::TeleporterRagdoll::RagdollScaleis replacing our previousRagdoll::Scalenow Ragdoll::Scale is for baseGame (no more weird ragdoll)ConfigType.Separatedby default
KnownIssue
- 2 Error on start up about 2 Transpiller
- Both are for the same event Sending / Sended CommandEvent
Full Changelog: v9.5.0...v9.6.0-beta3
v9.5.0
Exiled 9.5.0 Release Notes
Exiled 9.5.0 is now available. Including new event and fix for Weapon.
Fixes
- Fixed : Fix
Firearm::Aimingfor futur update (aka when NW will not use LinearAdsModule) (#405) - Fixed : Fix
ReloadingwhenIsAllowedfalse not being stop (#398) - Fixed :
CustomItem Firearmnot working &Firearm::ClipSize(#398) - Fixed : Missing Obsolete & Updated ItemExtension for Holiday (#409)
- Fixed : NRE & CastException on
ShootingTargetToy.Get(ShootingTarget)(#410) - Fixed : CustomItem Spawn Command (#411)
Additions
- Added
Items.Usable::Use(Player)andPlayer.Use(Usable)(#403) - Added new Event
Player.ReloadedWeaponandPlayer.UnloadedWeapon(#403) - Added
Firearm::HitscanHitregModule(#403)- with getter & setter
Firearm::Damage,Firearm::Inaccuracy,Firearm::Penetration,Firearm::DamageFalloffDistance - with only getter
Firearm::EffectiveDamage,Firearm::EffectiveInaccuracy,Firearm::EffectivePenetration
- with getter & setter
- Added new Event
Scp079.LosingSignalandScp079.LostSignal(#400) - Added new Propperty to
Scp939::ValidatingVisibilityTargetVisibilityStateandIsLateSeen#401- Added for
TargetVisibilityStatenew enumScp939VisibilityStates
- Added for
- Added new Event
(#401)Scp939.CreatedAmnesticCloud- Modify Event Name
Scp939.UpdatedCloudStateEventArgsfrom this Release & new argument (#407)
- Modify Event Name
Changes (non-breaking)
- Recoded
Player.OnPreAuthenticatingto not used NWAPI Event (#159) - Obsolete
SpawnLocationType.InsideNukeArmoryandDoorType.NukeArmory(#404) (404 Error
)
v9.4.0
Exiled 9.4.0 Release Notes
Exiled 9.4.0 is now available, for the new SCP:SL 14.0.2.
Fixes
- Fixed : Crash from
MirrorExtensions.ChangeAppearancebecause of Flamingo (#390) - Fixed : Value being null on
ElevatorSequencesUpdatedEventArgs::Lift(#393) - Fixed : IL Code for SCP:SL 14.0.2 Update (#392)
Additions
- Added new API related to object with (#316)
- Added new Enum
ObjectiveType - ScpItemPickupObjective
- GeneratorActivatedObjective
- HumanDamageObjective
- HumanKillObjective
- EscapeObjective
- Objective
- Added new Enum
- Added
Warhead.DeadmanSwitchEnabled(#389) - Added new Event
Warhead.DeadmanSwitchInitiatingEventArgs(#389) - Added new Event
Server.CompletingObjective(#316) - Added new Event
Map.ElevatorSequencesUpdated(#380) - Added new Event
Player.SendingCommandandPlayer.SentValidCommand(#163)
Changes (non-breaking)
- Everything related to Christmas as been Obsoleted (#394)
v9.3.0
Exiled 9.3.0 Release Notes
Exiled 9.3.0 is now available, addressing few of the reported bugs.
Fixes
- Fixed
PlacingBulletHoleEventArgs::Position(#377) - Fixed
DryFiringfired constantly (#378) - Fixed FF for explosion (#383)
- Fixed RoomType and DoorType for CheckpointEzHcz (#379)
- Follow by a report bug to NW https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/782
Additions
- Added
Lift::Get(ElevatorGroup)(#372) - Added
Server.Unbannedis now call when UnBan list is refresh when server reload (#185) - Added CustomKeycard for CustomItems (#98)
- Added
Light::ShadowType(#382) - Added
InteractingDoorEventArgs::ColliderandColliderId(#371) - Added
DroppingAmmoEventArgs::ItemTypeandDroppedAmmoEventArgs::ItemType(#371) - Added
Player::MaxHumeShieldandPlayer::HumeShieldRegenerationMultiplier(#363) - Added
ExplodingGrenadeEventArgs::ExplosionType(#385)
Changes (non-breaking)
- NPC Spawn using SpawnType.RoundStart now used SpawnType.ForceClass (#375)
CustomItem::OnDroppingshould now useCustomItem::OnDroppingItem(#371)
v9.2.2
Exiled 9.2.2 Release Notes
Exiled 9.2.2 is now available, addressing few of the reported bugs.
Fixes
- Fixed
OpeningGiftevent not being call correctly again sorry for it - Fixed
DroppedAmmoevent not being call correctly (#373) - Fixed Setting Base deleting all other settings (#374)
- Fixed
Scp914::Scp914InputObjectreturn nothing (#367) - Fixed Exception in OnWaitingForPlayers (#367)
Additions
- None
Changes (non-breaking)
- Update the
RequiredSCPSLVersionvalue
Change Breaking (Not for already compiled plugin)
- Updating SpawnLocationType (#370)
- InsideHid => InsideHidChamber
- InsideHidLeft => InsideHidLower
- InsideHidRight => InsideHidUpper
We apologize for the inconvience
Happy new year!
What's Changed
- ci: add a new workflow to validate pr title by @BoltonDev in #312
- docs: Localized German by @Miko0187 in #331
- fix: SetFakeScale doesnt execute with currentScale by @AlexInABox in #353
- feat(ActivatingEventArgs): KnobStatus by @LumiFae in #193
- refactor: Modify Item::Create(ItemType) by @louis1706 in #355
- fix: Snow Ball & Coal not being throwable when create by Exiled by @louis1706 in #354
- feat:
[Exiled::API]StopDancing and StartDancing for SCP-3114 Role by @NotZer0Two in #189 - feat: Add and remove influence by @Bonjemus in #330
- fix: LockerSpawnpoint in CustomItem by @SrLicht in #358
- feat(fix): related things by @IRacle1 in #336
- fix: Fixing merged pr 189 & #342 & #355 by @louis1706 in #359
New Contributors
- @Miko0187 made their first contribution in #331
- @AlexInABox made their first contribution in #353
- @Bonjemus made their first contribution in #330
Full Changelog: v9.1.1...v9.2.0
v9.1.1
Exiled 9.1.1 Release Notes
Exiled 9.1.1 is now available, addressing few of the reported bugs.
Fixes
- Fixed
UnloadingWeaponCrash by @louis1706. - Fixed Room Logic for FlickerableLight API by @louis1706 in #350.
- Fixed NRE inside SSS by @VALERA771 #333.
- Fixed
OpeningGiftEvent not being patch when using Dynamic Patching by @louis1706. - Fixed NWBug DisarmCommand from RA by @louis1706 in #351.
- Fixed
ChangingAttachmentsby @Banalny-Banan in #347.
Additions
- Added new
Chamber::IsOpensetter by @Rysik5318 in #335.
Changes (non-breaking)
- Remove Fix for NW bug that have been fixed by @louis1706