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GS/GL/DX11: Don't bind source tex on shader resource if it's tex is fb with no barrier.#14253

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lightningterror wants to merge 1 commit intomasterfrom
gs_tex_is_fb_srv
Open

GS/GL/DX11: Don't bind source tex on shader resource if it's tex is fb with no barrier.#14253
lightningterror wants to merge 1 commit intomasterfrom
gs_tex_is_fb_srv

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Commits on Apr 5, 2026