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The Dark Eye is a pen and paper roleplaying game that has been set in the world of Aventuria for almost 40 years.
Its 5th edition was published by Ulisses Spiele and offers a world with unique depth and diversity like almost no other fantasy RPG.
The Dark Eye for Foundry is a implementation of the roleplaying game in Foundry VTT's Virtual Tabletop System.
Foundry is being developed by Foundry Gaming, LCC.
The Dark Eye implementation is developed by Ulisses Medien & Spiel Distribution GmbH.
(Alternatviely, you can check the german website)
To play with your friends you need at least characters, some enemies (NPCs) and a story.
To learn how to create a DSA game in Foundry, check out the Wiki - Create DSA 5 World.
To enjoy all the features of the game you need:
- Advantages
- Disadvantages
- Special skills
- Cultures
- Professions
- Spells, rituals and magic tricks
- Liturgies, ceremonies and blessings
- Equipment
- Enemies, natural weapons and properties
To be able to use all functions comfortably and quickly and thus have the best experience with DSA Foundry, the basic rulebook and additional modules are available at: https://f-shop.de/ (German) or https://ulissesf-shop.com/ (English).
Translation information
[x] updated: 2021-06-03
[x] german entry linked
[x] automatic translation
[x] proof read
[x] change pictures with EN version
de | en
Character
Game Mechanics
- Distance Measurement (DPS)
- AP and Money Tracker
- Artifacts and Talismans
- Encounters and Initiative
- Payment System
- Library
- Chat Commands
- Create Personal Entries
- Poison and Sickness Checks
- Group Checks
- Trading
- Merchants
- Calendar
- Combat
- Combat Maneuvers
- GM Menu
- Botch Tables
- Regeneration
- Routine Checks
- Aggregate Tests
- Damage Application
- Fate Points (Schips)
- Sight and Light
- Player Menu
- System Settings
- Scene Settings
- Token Hotbar
- Comparative Checks
- Weapon and Armor Damage
- Mounted Combat
- Summoning
- Item Concealment
- Brawling
- Swarm Rules
- Tips and Tricks
Module Mechanics
- Shapeshifting
- Light and Sight Macro
- Sight Automation
- Breeding Pit
- Alchemy
- Foraging and Hunting
- Herbalism
- Hit and Armor Zones
- Adverse Conditions
- Enchanting
Advanced Mechanisms
- Auras
- Traps and Region Behaviors
- Journal Enrichers
- Journal Pages (Dramatis Personae/Calendar)
- TDE Icons for Lists
- Effects Field
- On-Use Effects
- Self-Created Effects
- Macros
- Skins
- Currencies
Recommendations
[x]Last updated: 12.2025
File names synchronized with German documentation